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Gradient.Evaluate does not understand Time variable in a build when Time...
Steps to reproduce:1. Open User's attached project "project2020.zip"2. Build it with the Developer build option on3. Open the build ... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing a mo...
How to reproduce:1. Create a new Unity project2. Import "crash.MOV" Reproducible with: 2019.3.0a9, 2019.4.7f1, 2020.1.1f1, 2020.2.0a... Read more
[VFX] "Having more than on VFXResources " error is thrown when Visual Ef...
On selecting "Visual Effects Defaults" preset in the Project window causes the Editor to throw "Having more than on VFXResources in ... Read more
[VFX] "Thread group size must be above zero" error is thrown continuousl...
On enabling "Exact Fixed Time" Update Mode in the Inspector of "New VFX" Graph causes the Editor to throw "Thread group size must be... Read more
[URP] Blend Style panel is translucent and appears to be of different co...
Blend Style panel is translucent and appears to be of different colours Steps to Reproduce:1. Create a new 2D project2. Import URP P... Read more
Sprites in the scene don’t turn black after after assigning the 2D rende...
Steps To Reproduce: 1. Create a new 2D project2. Import a sprite and move it to hierarchy3. Package Manager> URP > Import4. Pr... Read more
[DXR] Scene view renders black artifacts when Scene contains Reflection ...
How to reproduce:1. Open the attached project named "DXRArtifacts"2. Open the Sample Scene3. Move the Camera around the Scene4. Obse... Read more
[Polymorphic Serialization] List of inhereted classes fails to load when...
When displaying a list of inhereted classes(much like we do in URP for ScriptableRenderFeatures) if one of those classes fails to co... Read more
[InputSystem] Keyboard.current.aKey.displayName returns an incorrect val...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
[VFX] Input value of "Capacity" is not changing when a mouse is dragged ...
On dragging the mouse cursor over the input field of "Capacity" under "VFX Basic Initialize" in the Inspector when the "Initialize p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Sampling overlap causes graphical errors on specific Graphics APIs and Devices when using Framebuffer Fetch
- [Android] AssetBundle loading performance degradation when loading from a local Assetbundle
- [iOS][Android] Reflection with Generic Class returns unexpected values
- Shader Variant Collection Asset UI is hard to read when multiple Shaders and keywords are added
- Regression for "WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs"