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m_RootOrder values change (or new ones appear) in the prefab when Editor...
How to reproduce:1. Open user's attached project "PrefabsUnstableDataReport.zip" (when testing with 2018.4, open the attached "Repro... Read more
[Input System] Disabled Input System UI Input Module doesn't become enab...
How to reproduce:1. Open the attached "1272521 repro" project2. Open the "A" Scene from Assets > Scenes3. Enter Play Mode4. Press... Read more
Compiler wrongly detect unmanaged structs as containing nullabe fields
Reproduction steps:1. Open the user's attached project2. Inspect Console Expected result: No "CS8377" errors are thrownActual result... Read more
[WebGL] FMOD error spam in the console when playing an Audio Clip in a T...
How to reproduce:1. Open the user's attached "WebGLAudio2020-2.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build ... Read more
[Quest][UniversalRP] Crash when getting XR application out of focus a fe...
1. Open attached project2. Build to Quest3. Launch application on Quest4. Get application out of focus a few times (go back to menu ... Read more
Crash on PhysicsScene2D::DestroyColliderIgnoreCollisions when loading a ...
Reproduction steps:1. Open the project attached by the user2. Open "scn_gray_1_1" scene and enter Play mode3. Continue forward to lo... Read more
HDRP Shader Graph Sample Hair material shows square artifacts when it is...
How to reproduce:1. Create an HDRP Template project2. Open Package Manager window and import the Material Samples3. Open the Hair Sc... Read more
[Android][URP] Gray screen on Android with OpenGLES 3 when Depth of fiel...
Reproduction steps:1. Open the attached project "GreyTest.zip"2. Switch to Android Platform and in the Player Settings under Other S... Read more
[Android][IL2CPP] Forked threads from UnityMain inherit its properties i...
Repro steps:1. Open attached project2. Export a gradle project3. Open the project in Android Studio4. Build to an android device5. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects made using "GameObject.CreatePrimitive" appear pink in the Player when the default material is used
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode