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Artifacting on the reflection when the Coat Mask's value is greater than 0
Reproduction steps:1. Open the attached 'dlss-bug' project2. Open the 'SSR Bug' Scene3. In the Scene View observe the area of the in... Read more
Animation keyframe index can be negative number
Reproduction steps:1. Create a new project2. Create and open new animation3. Create a new keyframe4. Keep dragging keyframe through ... Read more
URP Template paint bucket rendering wrong in Win OpenGLCore
Steps:1. Create a new URP template project2. Open SampleScene3. Observe the "Paint 1G Bucket", Editor is using DX11 and it's renderi... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce:1. Open the attached project "My project (22).zip"2. Select "GameObject" in the Hierarchy window3. Open the Inspect... Read more
Editor crashes when adding a new script to a game object via "Add compon...
Steps to reproduce:1. Open any project2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty)3. Select the... Read more
"OnBehaviourPlay/Pause" messages are output in the Console log when movi...
How to reproduce:1. Open the user's attached "TimelineRegression" project2. Open the "SampleScene" Scene3. Open the "Window -> Se... Read more
Autoshowroom template throws errors when opening the project
How to reproduce:1. Create a new "Autoshowroom" template project2. Observe the console Expected results: the Console is emptyActual ... Read more
[IMGUI] IndexOutOfRangeExceptions thrown when trying to add the first it...
How to reproduce:1. Open attached project (or add Mobile Notifications package to new project)2. Go to Project settings and open Mob... Read more
GameObject with a custom Shader is invisible when multi_compile keywords...
How to reproduce:1. Open the attached project "haircut_repro"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In ... Read more
Unity Editor crashes when docking one EditorWindow to the side of a dock...
How to reproduce:1. Open the user’s attached “DockWindowTest20220120.zip” project2. Select Local/Window1 from the menu to open Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected