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[ImageEffects] Bloom is missing the 'Use Alpha Mask' property described ...
How to reproduce: 1. Open a new project2. Import the Effects Standard Asset3. Attach a Bloom component to the Main Camera- Note how ... Read more
Multiple typos on Rigidbody-position Scripting documentation page
http://docs.unity3d.com/ScriptReference/Rigidbody-position.html "This is faster then updaten the position using Transform.position, ... Read more
Collider2D.IsTouching(null) crashes Unity
Steps to reproduce:1. Open attached project's scene "DualityStart".2. Attach Collider2D to Foreground/EnginnerPlayer and Foreground/... Read more
[Inspector] Text boxes for Plugin Importer behave unnaturally
How to reproduce: 1. Open a new project2. Import a plugin3. Select the plugin and try any of these steps in any of the text boxes in... Read more
[WSA] Build and run error in the editor
Pressing "build and run" button when building to WSA platform (specific build parameters are given below) editor shows such error:--... Read more
WebGL builds crash when certain unmanaged memory is freed.
Steps to reproduce:1. Open attached project's scene "WebGL String Marshalling Bug".2. Build and run for WebGL.3. Type in text field ... Read more
Platform icons are missing in Player Setting
To reproduce:1. Create new project2. Open Player settings3. Notice that platform icons are missing and errors thrown in console Read more
Unable to create and load a crunch texture at runtime
To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more
Ghost Nav Mesh Agents
1. Open attached project's scene "test".2. Play the scene, if error is thrown - just resume play mode.3. After 3-4 scene restarts by... Read more
Wheel collider rotates erratically if sibling collider is rotated
Reproduction steps:1. Open the user project "Wheel Error"2. Play the scene "Default" and observe the wheel collider The wheel collid... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations