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2
votes
Duplicate

[Mac Only] Editor crashes with DrawUmbraLinesGizmoImmediate when opening...

MacOS

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Feb 28, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0a7

How to reproduce: 1. Open attached project "MinimapReproProject" 2. Open "repotsss" Scene and Window/Rendering/Occlusion Culling win... Read more

8
votes
Fixed

Inspector preview area for Prefabs flickers when moved

MacOS

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Mar 01, 2019

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Version/s: 2018.3.0b7, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project 2. Select BaseCharacter prefab variant. 3. Click and drag in the inspector preview window... Read more

0
votes
Fixed

Test Runner dlls from different assemblies expand and run simultaneously...

Package: Test-Framework

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Mar 01, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

Steps to reproduce: 1. Open Project "TestRunnerExpandBug" 2. Open Test Runner 3. Expand and run dlls from one of the Assemblies E... Read more

0
votes
Fixed

Package Manager throws "Input string was not in a correct format" error ...

Packman

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Feb 26, 2019

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Version/s: 2019.1.0a15, 2019.1.0b4, 2019.2.0a2

To reproduce: 1. Go to Region & Language Settings in Windows 2. Change "Country or region" to "Poland" 3. Change "Windows display la... Read more

0
votes
By Design

Generated shader code ignores the type of the variable passed when passi...

Shaders

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Feb 25, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a4

How to reproduce: 1. Open the user's project 2. In the Project window go to Scenes/SampleScene 3. Enter the Play Mode Expected resu... Read more

0
votes
Fixed

Editor silent crashes when SpriteShape Profile with more than 67 sprites...

Package: 2D Sprite Shape

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Jan 19, 2019

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Version/s: 1.0.10

Reproduction steps: 1. Open the attached project named "Case_1118394" 2. Apply "68SpritesPerAngle" shape profile to the SpriteShape ... Read more

0
votes
Fixed

Mismatch between assembly filename and metadata assembly name breaks Scr...

Scripting

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Dec 14, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user's project 2. In the project window click Create -> What_The_Hack ModApi -> ScriptableObject dicti... Read more

0
votes
Duplicate

Memory Leak in MonoScript is caused by creating a nested Class that is i...

Mono

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Feb 11, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Download the user-submitted script(MemoryTest.cs) 2. Create a new Unity project 3. Import and attach the script... Read more

2
votes
Fixed

The Sorting Orders of Animated SkinnedMeshRenderers are not Animated in ...

Animation

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Sep 11, 2018

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Version/s: 2018.2, 2018.2.7f1

When importing an Animation from a Project earlier than 2018.2.7f1, the Sorting Orders of animated SkinnedMeshRenderers are supposed... Read more

0
votes
Not Reproducible

[Regression] WebGL GC.Collect crash on scene load on 2018.2 with message...

WebGL

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Mar 02, 2018

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Version/s: 2018.2.0a1

How to reproduce: 1. Download attached project 2. Change Platform to WebGL 3. Press Build and Run Actual result: Scene is not loade... Read more

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