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An forced package upgrade causes Library Cache compile errors in TextMes...
This simple example project is made using 2018.3. It uses TMP version 1.3.0. After upgrading to 19.1.0b9, i get a lot of compile err... Read more
[IL2CPP] String returns null when using strong-named assemblies
Steps to reproduce: 1. Open user attached project 2. In player settings switch to IL2CPP 3. Build & Run 4. Load the last three asse... Read more
[Package Manager] PackMan UI not updating after removing Custom NUnit pa...
Packman UI not updating after removing Custom NUnit package due to which unable to reinstall the package. Steps to reproduce: 1. C... Read more
Slider value for AudioMixer's Send level in the Inspector window does no...
How to reproduce: 1. Open user-submitted project (ducktest2019) 2. Select the 'NewAudioMixer' in the Project window 3. Open the Audi... Read more
[WebGL] WebAssembly VideoPlayer.Prepare sometimes takes about 30 seconds...
Steps to reproduce: 1. Open user attached project 2. Build on WebGL 3. Startup a server and run a WebGL build 4. Click "Next Clip" u... Read more
Texture errors getting spammed into Console when gameObject is visible i...
How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Enter Play Mode 4. Open the Scene view (make sure t... Read more
Using mesh uv's for calculating clip space position in shader breaks Dyn...
How to reproduce: 1. Open the attached project 2. Open the "BatchingTest - NOT_WORKING.unity" scene 3. Check the statistics Actual ... Read more
Cannot build for console platforms when the Ads package is in the projec...
If your project contains the Ads package, errors will occur when building for console platforms and the build will fail. The follow... Read more
[XboxOne] Crash at GeometryJobTasks::ScheduleSharedGeometryJobs when pla...
Steps to reproduce: 1. Uncompress 4177750_CrashbotsGraphicJobs20183.zip and open it with Unity 2018.3.4f1 (It could throw some error... Read more
[Editor] Input Action does not disable automatically when existing Play ...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/436 Forum: https://forum.unity.com/threads/errors-with-new-input-sy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP