Search Issue Tracker

1
votes
Won't Fix

[iOS] Memory leak when unloading assets with OpenGLES on A9 and A10 devices

iOS

-

Jan 09, 2017

-

Version/s: 5.6.0b3

Memory is leaked each time assets are unloaded (1.5, 2.0 or 2.5 KB at a time) on A9 and A10 iOS devices. Steps to reproduce: 1) Ope... Read more

1
votes
Won't Fix

PostProcessingBehavior causes SteamVR Mixed Reality alpha mask to break

Post Processing

-

Jan 04, 2017

-

Version/s: 5.6.0b3

To reproduce: 1. Create Mixed Reality (attach the third Vive controller or use a virtual one); 2. Open attached project; 3. Open "R... Read more

1
votes
Won't Fix

[Android] [GearVR] Left eye is rendered with green distortions when usin...

VR

-

Jun 01, 2017

-

Version/s: 5.6.1p1

Steps to reproduce: 1) Download attached project and open in Unity 2) Create .osig file for testing device 3) In Player settings, m... Read more

1
votes
Won't Fix

[VR] Daydream rendering queue differs from other VR SDKs when using came...

XR SDK

-

Apr 24, 2017

-

Version/s: 5.6.0f3

To reproduce: 1.Download and open attached "Artifacts.zip" project. 2.Go to Player Settings and make sure that in Virtual Reality S... Read more

1
votes
Won't Fix

[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...

VR

-

May 27, 2017

-

Version/s: 5.6.1p1

Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce: 1. Create a new project, change platfor... Read more

1
votes
Won't Fix

[Metal] Rendering of the content is partially lost when MSAA is enabled

iOS

-

Sep 28, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open attached project 2. Build it for iOS and make sure that "main" scene is selected in build settings 3. Run buil... Read more

1
votes
Won't Fix

angle between identical vectors is not 0

Scripting

-

Mar 01, 2017

-

Version/s: 5.6.0b10

-e: see title, calculating the angle between two identical vectors should be 0 but isn't -repro: --run scene in attached project --... Read more

1
votes
Won't Fix

Enabling Deep Profile and recording certain function call causes Editor ...

Profiling

-

Jun 12, 2017

-

Version/s: 5.6.1p3

1. Open the attached "ReproFreeze" project and "Test2" scene 2. Go to Window --> Profiler and enable Deep Profile 3. Enter playmode ... Read more

1
votes
Won't Fix

Coroutine started from Awake on object with NetworkIdentity does not run...

Scripting

-

Jun 20, 2017

-

Version/s: 5.6.1f1

Steps to reproduce: 1. Open QA attached "CoroutineAwakeNetworkIdentity.zip" 2. Enter play mode 3. Observe only 1 being output to con... Read more

1
votes
Won't Fix

Game object partially falls through convex mesh collider

Physics

-

Mar 28, 2017

-

Version/s: 5.6.0f1

Steps to reproduce: 1. Download MeshColliderTest.zip 2. Open "bug" scene 3. Enter play mode Expected results: Game object doesn't f... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.