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[URP] Scene view is not rendered, errors are thrown
To reproduce: 1. Open Universal Rendering Examples project (https://github.com/Unity-Technologies/UniversalRenderingExamples/tree/ma... Read more
[Cloth] Reset functionality doesn't work for the "Capsule Colliders" and...
On resetting the Cloth component, "Capsule Colliders" and "Sphere Colliders" Properties not getting set to the default value. refer... Read more
Inserting Base in the Prefab Variant and Opening it causes errors in the...
When "Insert Base" is selected from the confirmation dialog while creating Prefab of a Prefab variant and then opening it asks to Sa... Read more
[Stacks] Interacting with HD graph settings UI deletes inactive master n...
Reproduces in 9.x.x/release as well (0f64e61b77) Repro steps: 1. Use a project with HDRP 2. Create a new HD Lit Shader 3. Right clic... Read more
Icons of the Player settings are not saved when PlayerSettings.SetPlatfo...
How to reproduce: 1. Open the attached project 2. Make sure that platform is set to Android in Build Settings 3. Select 'MyMenu' in ... Read more
[Stacks] Master Preview has no minimum size, can be shrunk down to nothi...
Also needs to be fixed in 9.x.x/Release. Repro steps: 1. Open Shadergraph 2. Click drag lower right corner of the Master Preview to... Read more
New Build menu item missing in Build dropdown in the Addressables Groups...
How to reproduce: 1. Open user's attached project 2. Go to Window -> Asset Management -> Addresables -> Groups 3. Press Build in Add... Read more
[HDRP] [DXR] Ray-traced reflection ignores changes with MaterialProperty...
How to reproduce: 1. Open the attached project named "Case_1263306" 2. Open the Test Scene 3. Enter Play mode 4. Observe the Quad an... Read more
Package manager doesn't ask if manifest.json and packages-lock.json file...
How to reproduce: 1. Download the attached "1263361 repro" project 2. Open "manifes.json" from the Packages folder 3. Change "com.un... Read more
[Editor] Preview-related functions are not producing correct visual results
Steps to reproduce: 1. Setup a new HDRP/URP project 2. Create a game object 3. Add an LOD Group component to it 4. Add the Cube itse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window