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Unity crashes when converting or applying changes of a gameobject with H...
How to reproduce: 1. Open attached project "EcsPrefabBug_2.zip" and scene "SampleScene" 2. In Hierarchy window, drag "GameObject" t... Read more
SyncVar does not sync the variable with the clients
How to reproduce: 1. Open Unity project "NetworkSetupTest_3.zip" and scene "offlineScene" 2. Build And Run a project 3. On built ap... Read more
[iOS] App takes longer to load when Show Splash Screen is enabled
How to reproduce: 1. Open the attached project 2. Go to Menu -> File -> Built settings -> Player settings -> enable Show Splash Scr... Read more
[macOS] Top menu bar Edit layout issue - Undo and Redo aren't the first ...
How to reproduce: 1. Open a new project 2. Click Edit in the top menu bar Expected result: 'Undo' and 'Redo' aren't the first two i... Read more
[2018.3] Crash on RemapPPtrFromCachedOffsets when entering Play mode aft...
How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Enter Play mode 4. Exit Play mode 5. Repeat steps 3... Read more
[WebGL] "Data too long to fit the audioclip: . X sample(s) discarded" on...
Reproduction steps: 1. Open "megalon.zip" project and download "2018_12_27_14_05_26_654.json" 2. Build and Run project for WebGL 3.... Read more
Crash on SimulationCallbackReceiver::onContact when objects are destructing
How to reproduce: 1. Open attached Unity project 2. Enter the Play moe 3. Move player -- Editor will crash on SimulationCallbackRece... Read more
Editor crashes with Transform::GetPosition when entering Play Mode with ...
How to reproduce: 1. Open attached "Blocknocker" project 2. Select "Ball" object in Hierarchy 3. Lock Inspector 4. Enter Play Mode -... Read more
Files are duplicated when moving them in Local package
How to reproduce: 1. Extract the attached "LocalPackage-Bug-1114391.zip" folder and open "LocalPackgaeTest" project 2. Go to Package... Read more
Standalone Build crashes after Splash Screen
Reproduction steps: 1. Open "Afterlifes.zip" project 2. Build a Standalone player 3. Launch Player Expected Result: Player launche... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified properties on a prefab variant
- Inconsistent color scheme in "Details" section of "Select Presets" inspector window
- Crash on __pthread_kill when launching Editor via command-line with "-disableManagedDebugger" argument
- [VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
- [VFX] Creating a long Group Node name breaks nodes boarders