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Profiler doesn't automatically focus selected object when closing search
Steps to reproduce: 1. Open original project 2. Open scene Scenes/SampleScene.unity 3. Open the Profiler 4. Play the Scene 5. In the... Read more
WAV and MP3 audio clips contain audio spikes when exported to AAC
Reproduction steps: 1. Open the attached project 2. Build it for WebGL 3. Play the built project 4. Press on the WAV button Reprodu... Read more
[Linear] Background of splashscreen drawn with API doesn't show up
To reproduce: 1. Open attached project 2. Build and run 3. Notice that first splash screen has background image (it's drawn on star... Read more
A timeline clip is interactive through the ruler when at least one pixel...
How to reproduce: 1. Open attached "TimelineBug2.zip" project 2. Go to Assets -> "Scenes" folder and open SampleScene 3. Click on Ca... Read more
[UI Elements] USS file update doesn't reflect in the editor till Unity i...
Changes made to .uss style file do not reflect the changes in the editor till Unity is restarted Note: 1. Refer attached video 2. W... Read more
RectTransform.sizeDelta.x returns height value if Canvas Render Mode is ...
How to reproduce: 1. Open the "case_1115411-CanvasWidth" project 2. Change the Game View resolution to 200x100 and enter Play mode 3... Read more
Unity loads new "Untitled" scene instead of previous after running PlayM...
How to reproduce: 1. Open "SampleScene" in attached "New Unity Project (6).zip" project 2. Open Window > General > Test Runner 3. Pr... Read more
[HDRP] Throws an exception when scene camera is selected and hovering ov...
Steps to reproduce: 1. Create a new project and download HDRP package from the Package Manager 2. Set HDRP Render Pipeline Asset in... Read more
[Scripting] Script doesn't update when "Recompile After Finished Playing...
With "Recompile After Finished Playing" preference selected, changing script in play mode and saving the changes, does not reflect i... Read more
Data is not identical when receiving it from OnAudioFilterRead and clip....
Steps to reproduce: 1. Open the original project 2. Clear editor log 3. Hit Play 4. Wait about 2-3 seconds 5. Stop Play 6. Open edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL