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[PLM] Changing the Environment Volume Profile settings does not trigger ...
Steps to reproduce: 1. Open an existing HDRP project 2. Navigate to Lighting Settings and bake the lighting 3. Navigate to the Envi... Read more
[Collab] "Operation is already running" error in Console during every Pu...
To reproduce: 1. Open a Collab-enabled project. 2. Make a small change (ie, add a material, edit a published scene, etc.). 3. Open t... Read more
Docked Grid and Snap Settings window disappears when reloading a project
How to reproduce: 1. Create and open a new project 2. In the Scene window expand the grid visibility tool 3. In the newly opened win... Read more
UI Toolkit debugger throws exceptions when inspector Package manager window
UI Toolkit debugger throws exceptions when inspector Package manager window Reported by Ethan Li Steps to reproduce: 1) Open any Un... Read more
[Accelerator] On creating prefab of the GameObject Editor crashes on AMD...
On creating prefab of the GameObject Editor crashes Steps to Repro: 1. Create a new Project 2. Create Hierarchy > right-click > 3D... Read more
UnityLinker adds additional Assemblies to the mscorlib.dll when Managed ...
Reproduction steps: 1. Download and open the attached project "1222642.zip" 2. Make sure that "Managed Code Stripping" level is set ... Read more
ShaderVariantCollection cannot be created the first time if a shader has...
How to reproduce: 1. Open the attached project named "Case_12361684" 2. Right-click in the project view -> Create -> CUSTOM_NAME (Ed... Read more
[UIElements] Slider value stays unaffected when trying to change it usin...
Reproduction steps: 1. Open the attached project "case1244539.zip" 2. In Menu bar, open Window -> UIElements -> Test 3. Focus on the... Read more
Crash on WalkTypeTreeComplete<ReferenceIdsRemapperFunc> when assigning S...
Reproduction steps: 1. Open user's attached project 2. In the Project window, select Packages > Package Plugin Manager > Plugin Mana... Read more
UnityWebRequest.SetRequestHeader() throws an error when Header value con...
Reproduction steps: 1. Download and open the attached project "1260976.zip" 2. Open the Sample Scene 3. Enter Play mode Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window