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Crash on AssetDatabaseBindings::ExportPackage when trying to export a .u...
Reproduction steps: 1. Open the project attached by the user 2. Select "HandMR" -> "Develop" -> "Export iOS assets" from menu bar R... Read more
[Reflect][iOS] Package compilation errors are thrown on installing Unity...
Package compilation errors are thrown on installing Unity Reflect on Mac if iOS support is not installed. Refer the attached screens... Read more
Unity crash when upgrading 2019.3 project to 2020.x caused by Generics
This crash was caused by a stack overflow trying to generate serialize commands for a generic instance containing a field of the gen... Read more
Editor crashes on opening folder in Project Browser when Cache Server is...
How to reproduce: 1. Create a new project 2. Go to Unity=>Preferences and enable Cache Server 3. In Project Browser open any folder ... Read more
[Reflect] Letters in Project Organization name in Reflect dashboard gets...
Letters in Project Organization name in Reflect dashboard gets trimmed from middle if it has more than 15 characters. Project Organi... Read more
Panel of Canvas with Screen Space - Camera Render Mode alpha is set to 2...
How to reproduce: 1. Open user's attached "OpacityIssuce" project 2. Open the "Sample" Scene 3. Open the Build Settings (File->Build... Read more
[Critical] Editor crashes when #line directive is misplaced outside shad...
How to reproduce: 1. Create a new 3D template project 2. Create a new Standard Surface Shader and open it 3. Add "#line 0" directive... Read more
NullReferenceException is thrown when using EditorStyles.wordWrappedLabe...
How to reproduce: 1. Open the project "WordWrappedLabel.zip" 2. Go to Window -> My Window and dock it somewhere 3. In the Project wi... Read more
Label's tooltip does not update correctly when its text value is changed...
(see attached video) When changing a Label's text value continuously, the Label's Tooltip only displays the text when it was first ... Read more
Memory leaks when generating Auto Weights for a specific sprite in Skinn...
Reproduction steps: 1. Open the attached project ("1263940.zip") 2. Open "CharacterTest" scene 3. Select "CaveMinerSkeleton_T" GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window