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Graphics crash when running a particular scene
It looks like a crash related to metal. When attempting to run the "01 - Camera.unity" scene in the editor on mac, a crash occurs. ... Read more
[Profiling] "Non matching Profiler.EndSample" exception is thrown on qui...
"Non matching Profiler.EndSample" exception thrown on quitting a standalone player development build with autoconnect profiler check... Read more
[Blackboard] Range slider doesn't update value to click position
Repro steps: 1. Add a blackboard parameter with a range slider 2. Click on the slider and observe how the slider doesn't move to the... Read more
Package Manager window UI is broken when selecting different package ver...
How to reproduce: 1. Download, extract and open attached project (packmanissue.zip) or create a new one 2. Open Package Manager Wind... Read more
Rect Transform tool handles sometimes become ungrabbable
How to reproduce: 1. Open the user's attached project 2. In the Project window enter "New Scene" 3. In the Hierarchy window select C... Read more
"Shader Graph" shader in "Always Included Shaders" crashes player
Reproduction steps: 1. Create a New HDRP Project and Import the "Shader Graph" package 2. Create a "PBR Graph" Shader 3. Include th... Read more
[XR] 2018.3 apk builds throw a Build Failed Exception when toggling Mult...
The patch notes for 2018.3 say that "XR: Android apps that use ARCore can now use multi-threaded rendering." To reproduce: 1. Downl... Read more
Shortcut Manager - You can assign commands to the modifier keys by dragg...
It is possible to assign a command to a modifier key by dragging and dropping the command from the command list to the keyboard layo... Read more
Shortcut Manager - The blue highlight disappears from the currently sele...
When you select a command in a category, the blue highlight will disappear from the category currently selected. There is still a hi... Read more
Partial Avatar Mask overrides full model base animation when Avatar Mask...
To reproduce, using Animation Import Settings: 1. Open user's attached project ("masktest54") 2. Select "Ethan" in the Hierarchy win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched