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0
votes
Postponed

Silent crash when calling AnimationPlayerState.Initialize

Mono

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Jul 31, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2

How to reproduce: 1. Open user attached project "AnimationPlayerWork.7z" 2. Open the scene "Animation Player Work Scene". 3. Select ... Read more

0
votes
Fixed

[UIR] Certain items in the window bounce/flicker when resizing the windo...

UI Toolkit

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Aug 11, 2020

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Version/s: 2019.1.0a10, 2019.4, 2019.4.7f1, 2020.1, 2020.2

How to reproduce: 1. Open Windows Display settings (Right-click on an empty space on your desktop and select "Display settings") 2. ... Read more

0
votes
Fixed

Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(Scr...

Profiling

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Aug 12, 2020

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Version/s: 2020.2.0a19

Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(ScriptingBackendNativeStringPtrOpaque*) To repro: 0. Open samp... Read more

0
votes
Fixed

[ECS] “Out of memory” error in WebGL build when GameObject with multiple...

Package

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Jun 10, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the attached project "1254779.zip" 2. Open the "Test" Scene 3. Build and run the WebGL Player Expected re... Read more

0
votes
Fixed

"Reference to type 'Vector4' claims it is defined in 'System.Numerics', ...

Scripting

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Jun 01, 2020

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Version/s: 2018.4, 2019.3.12f1, 2020.1

How to reproduce: 1. Download the attached project(see notes for instructions) 2. Open the project 3. Open the files via an external... Read more

0
votes
Fixed

[Polybrush] Color Element doesn't does not return to the Pallete when it...

Package: Polybrush

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Aug 12, 2020

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Version/s: 1.0.2

How to reproduce: 1. Create a new project 2. Window -> Package Manager > Install Polybrush 3. Click Tools -> Polybrush -> Polybrush ... Read more

0
votes
Duplicate
0
votes
Fixed

Building subscenes without platform package doesn't work

Build Pipeline

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Aug 12, 2020

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Version/s: 2020.1.0f1

Only select platforms implement platform package (like com.unity.platforms.windows). For platforms that don't have that package, you... Read more

1
votes
Fixed

AssetBundles which share dependency cannot both be loaded when they exis...

Package: Build Pipeline - Addressables

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Aug 13, 2020

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Version/s: 1.13.1

Reproduction steps: 1. Open the attached projects "MainProject" and "ExtraProject" 2. Build Player Content in both of them 3. In "Ma... Read more

3
votes
Won't Fix

[Hololens] Textures are not rendered when using Camera.SetTargetBuffers

XR SDK

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Aug 03, 2020

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Version/s: 2018.4, 2018.4.15f1

How to reproduce: 1. Open the attached "UWPTest.zip" project 2. Build to UWP 4. Open the Visual Studio Solution file, located in th... Read more

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