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[Shuriken] VisualizeBounds does not scale correctly on shape
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Select and simulate particle system. 4. Inspec... Read more
[Shuriken] World collision does not work when particle system is scaled ...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Select and simulate particle system. 4. Inspec... Read more
[OSX] TextGenerator crashes Unity when <quad> occurs on line break
How to reproduce: 1. Open the attached project 2. Open Bug scene 3. Change Shading Mode to Shaded Wireframe in the scene 4. Select T... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more
Instantiating UI objects during runtime with localscale set to 0 (and in...
Steps to reproduce: 1) open attached project 2) play scene 'test' Actual behavior: notice boxes are solid green without any text 3)... Read more
"Pure virtual function call" crash on import (Recursive serialization as...
Steps to reproduce: 1. Download and open attached project "UnityProject.zip" 2. Notice crash on import Note: Project opens and stop... Read more
[Frame Debugger] No way of displaying big versions of bound textures
The thumbnails are cool and all, but OOOH SO small. An option of clicking on them to have them rendered at native size (or scaled d... Read more
Changing ambient intensity at runtime doesn't work without light probe
Changes to ambient intensity in the playmate takes no effect without light probe. - Changing ambient intensity from the Lighting wi... Read more
[Android] Resources.UnloadUnusedAssets causes audio glitches when combin...
Resources.UnloadUnusedAssets causes audio glitches when combined with OnAudioFilterRead Read more
[iOS] 'OnApplicationPause' is not called when PlayFullScreenMovie starts...
To Reproduce: 1. Build the attached app and run. 2. Click any "PlayVideo.." button. 3. Exit from video or wait untill it finishes. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] Touch input is not clocked and UI is unresponsive when the application is paused mid-drag without lifting the finger