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0
votes
Won't Fix

[Addressable] Sprite's Texture is not included in the bundle when using ...

Package: Addressables

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Dec 02, 2019

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Version/s: 1.1.10, 1.5.0

How to reproduce:1. Open the attached project ("case_1202583-addressables-sprite-bug-repro.zip")2. Open the repro scene ("addressabl... Read more

0
votes
Fixed

Crash in Mesh::CalculateBoneBindPoseBounds when attempting to use a Skin...

Graphics - General

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Dec 26, 2019

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Version/s: 2019.3.0a11, 2020.1, 2020.1.0a17

How to reproduce:1. Open user-submitted project (custom vertex format-757826)2. Open the SampleScene3. Enter Play Mode Expected resu... Read more

9
votes
Fixed

Path is calculated outside of NavMeshLink and NavMesh connection when us...

AI Navigation

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Dec 17, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project's "case_1206120-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Click... Read more

0
votes
Won't Fix

"Assertion failed on expression" errors when using IMGUIContainer from "...

Package: UIElements

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Dec 24, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Using IMGUIContainer to create a window (with GUILayout.Window()), causes multiple assert failed messages:Assertion failed on expres... Read more

0
votes
Fixed

[TMP] "Global Offsets & Scale" input field is overlap with its title und...

Package: TextMeshPro

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Dec 27, 2019

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Version/s: 1.4.1, 2.0.1, preview.3 - 3.0.0

"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is c... Read more

0
votes
Won't Fix

[VFX Graph] "Empty Subgraph Operator" node name is clipped with dropdown...

Package: Visual Effect Graph

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Dec 27, 2019

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Version/s: 7.1.7, 7.1.6

"Empty Subgraph Operator" node name is clipped with a dropdown icon, refer the attached screenshot. Steps to repro:1. Create a new p... Read more

0
votes
Won't Fix

Cannot click button that was created using the IMGUIContainer from "UIEl...

Package: UIElements

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Dec 27, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a18

1. Open the attached "repro.zip" project2. Enter the Play mode3. Click the button in the scene Expected result: Button text changes,... Read more

0
votes
Duplicate

[AssetBundles] In-use SpriteAtlas from a bundle is unloaded when calling...

Asset Bundles

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Dec 20, 2019

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1206854-atlasbundlebug2.zip")2. Open the repro scene ("SampleScene")3. Build th... Read more

3
votes
Won't Fix

2017.4 - 2019.3 Editor UI redraw performance regression

IMGUI

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Dec 19, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Reproduce1. Create a new project2. Open layout "Window > Layouts > Default"3. Open Profiler Window4. Change Profiler from Play... Read more

0
votes
Duplicate

Editor crashes when editing a nested property with EditorGUILayout.Prope...

IMGUI

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Dec 18, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a16

How to reproduce:1. Open the attached project and select foo_test.asset2. In the Inspector try to change the value of Bar using the ... Read more

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