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[Transform] Rotation value changes on play mode a little bit
Repro steps: 1) Create a new scene 2) Create a cube 3) Set cube's X rotation to 180 4) Play and notice the value changes by les than... Read more
[iOS] BuildPipeline.BuildPlayer fails when building to a non-existenting...
To Reproduce: 1. Download the attached project (to comment) and run unity in terminal with these args: …/MacOS/Unity -quit -batchm... Read more
[Shaders][Mac] Editing Generated Textures Tilling under Shader component...
Steps to reproduce: (MB Pro (OSX 10.10.5)) 1) Open users submitted project and proceed to scene "Test case". 2) Select "Quad" object... Read more
[IL2CPP]Linkage failed error on building Android app
To reproduce: 1) Open attached project 2) Build for Android IL2CPP 3) Notice that it fails with "IL2CPP Linkage failed" error Scre... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more
[GLCORE] Render texture is stretched when there are multiple cameras in ...
To reproduce: 1. Open attached project (resize test.zip) 2. Open "resizetest" scene 3. Open the Game window 4. Resize the Game windo... Read more
[UWP][WSA] RunInBackground doesn't work on UWP, WSA
Steps to reproduce: 1. Open the attached project(reproEdited.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 ... Read more
Dropdown Coroutine couldn't be started
Reproduction steps: 1) Open users attached project, and proceed to scene "1". 2) Go into play mode, open UI dropdown menu and select... Read more
When adding a new script to "Script Execution Order" and applying change...
Reproduction steps: 1. Open attached project 2. Open the "__Battleship..." scene 3. Go to Script Execution Order (Editor -> Project ... Read more
[Lights] Several lights placed on plane in particular position cause str...
Steps to reproduce: 1. Download and import attached project. (SpotLights.zip) 2. Open scene: main. 3. Move position of some spotlig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases
- Sprite renderer does not issue draw calls correctly when using SRP Batcher
- [Android] Flickering artifacts when using "ScriptableRenderer.EnqueuePass(RenderPassEvent.BeforeRenderingPostProcessing)" multiple times