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[Vulkan]Standalone Build crashes when the build is made with API Compati...
Standalone Build crashes when the build is made with API Compatibility Level with .NET 4.x and Vulkan Graphics API Steps to Reproduc... Read more
Infinite Shader Graph compilation loop during project launch when projec...
How to reproduce:1. Open VM -> Bug Attachments -> '1191267-compilation-loop-issue.zip' project Expected result: The project op... Read more
[Android] [Vulkan] Project shows black screen when built with Vulkan to ...
To reproduce:1. Open attached project2. Build and run to the device with Adreno 640 Actual result: The screen is black and no Unity ... Read more
HDRP Raytracing flickering in Game View
There is visible flickering in the Game View holding the left click over the rendered image and moving the mouse around. It is as if... Read more
Environment.TickCount does not update when phone is in sleep mode
Steps to reproduce:1. Build and run the supplied project2. Unplug the phone before starting3. When the app is running, turn off the ... Read more
[New Input System] Tapping the Scroll Bar makes it jump to the bottom, n...
Reproduction steps:1. Open "1193571" project2. Enter Play mode3. Tap in the middle of the Scroll Bar Expected Result: The Scroll bar... Read more
[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more
[Output] Shader errors when compiling the runtime shader of a lit output...
Repro steps:1. Open the attached VFX2. Enable Runtime Mode (Forced)3. Observe that the effect doesn't render and console errors are ... Read more
Unity titlebar reports Trial license
Many users are reporting that their Unity is showing as Trial version instead of Pro/Plus.Forum threads:https://forum.unity.com/thre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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