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Bolt 2 - Using the generic type 'Progress<T>' requires 1 type arguments
When using Bolt 2 with 2020.2.0a15 and 2020.1.0b10 i get the following errors. These errors can't be cleared and Bolt is not usuable... Read more
[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObj...
How to reproduce: 1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip) 2. Open the SampleScene 3. Open the Screen Pref... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce: 1. Open the project from the attached file "1265289.zip" 2. Go to File > Build And Run 3. Build the project 4. Cli... Read more
Failed to fetch unit options for fuzzy finder
[Original Issue|https://support.ludiq.io/communities/5/topics/4578-potential-deadlock-when-loading-unit-options-in-specific-project]... Read more
When I build scripts with bolt they don’t work.
[Original Issue|https://support.ludiq.io/communities/5/topics/4084-when-i-build-scripts-with-bolt-they-dont-work#] - Need More Infor... Read more
Console errors are thrown when trying to save Profiler frames bigger tha...
Reproduction steps: 1. Create a new project 2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project 3. In the toolbar, select ... Read more
CPU time spikes because we do not have async readback for environment
How to reproduce: 1. Open the attached project "1246013.zip" 2. Open the "MainGame" Scene 3. Open the Profiler window and select the... Read more
[URP][Mobile] SRP Batcher is not visible on mobile devices in Frame Debu...
Reproduction steps: 1. Open the attached user's project "srp-batcher-android.zip" 2. Open the "SampleScene.unity" under the "Assets/... Read more
Video is not played in Timeline when using Video Script Playable Track f...
To reproduce: 1. Open attached project ("case_1264686-Sample.zip") 2. Enter Play mode 3. Observe the Game view Expected result: A v... Read more
Error when entering a number for function parameter default value
[Original Issue|https://support.ludiq.io/communities/5/topics/4903-error-when-entering-a-number-for-function-parameter-default-value... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs