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0
votes
By Design

Script value in the inspector reverts to default after renaming public f...

Serialization

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Dec 27, 2015

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. "PublicValueRenaming.zip" 2. Open scene: main 3. Select game object: o... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more

0
votes
Fixed

Crash on "GrayscaleFilterEffect::RenderGrayscaleFade" when game object w...

Physics

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Dec 28, 2015

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Version/s: 5.4.0b1

Reproduction steps(GIF attached): 1. Create new Unity project, open it, click on "Layout > Default", select "Console" tab and close ... Read more

2
votes
Fixed

IsFinite error spam with particles and second camera

Visual Effects - Legacy

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Dec 23, 2015

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Version/s: 5.3.1p1

How to reproduce: 1. Open the attached project 2. Open test scene 3. Make sure that scene view is like in the attached gif 4. Play t... Read more

0
votes
Fixed

Crash in SplatDatabase::RecalculateBasemap when opening scene with terrain

Asset Loading

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Dec 28, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1) open attached project 2) try opening the scene - observe crash note: project contains only scene and terrain Read more

8
votes
Fixed

When Particle System is stopped and cleared after that it won't play wit...

Shuriken

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Dec 24, 2015

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Version/s: 5.3.1p1

Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open and play the "test" scene 3. On the keyboard press "S" (to s... Read more

0
votes
Fixed

Crash when game object that is a child of a missing prefab is deleted

uGUI

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Dec 29, 2015

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached "test0" Unity project. 2. Open "Scenes > Spells Test" scene. 3. Expand and delete "UI Parent > ... Read more

0
votes
Duplicate

[LOD][TreeCreator][Shadows]Uninformative error is shown/shadows are corr...

Speedtree Integration

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Drag any SpeedTree .spm model (for instance,... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Fixed

Opening scene crashes at: DrawUtil::DrawMeshRaw

DirectX

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Dec 29, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1) open the project 2) open scene 'Demo' - observe crash Regression started 5.3 Read more

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