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Vector property input boxes for materials shrinks when width of the insp...
Reproduction steps: 1. Open attached Unity project. 2. Open "Water4 > Materials > Water4Simple(or Water4Advanced)" 3. Notice, that X... Read more
ParticleSystem doesn't play if method is called via Invoke
How to reproduce: 1. Open the attached project 2. Open and play main scene 3. In test scene you can find Particle System object ans ... Read more
[Stretched Billboard] Some particles are not facing the camera
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open the "scene" scene 3. Click on the "Particle System" gameObje... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more
[Android] Handheld.PlayFullScreenMovie ignores orientation from Unity 5
Handheld.PlayFullScreenMovie does not react to device orientation after movie has started Read more
[ParcticleSystem] Some of the particles don't loop
How to reproduce: 1. Open the attached project 2. Open "Scene" 3. Select Mortal Explosion game object and notice how particles are p... Read more
Unity crashes on package import
To reproduce: 1. Import Maintainer_1.2.0.0_alpha1.unitypackage 2. Editor crashes (if it doesn't crash first time importing package,... Read more
If prefab is instantiated with PrefabUtility.InstantiatePrefab children ...
How to reproduce: 1. Open 'Test Scene' in the attached project 2. Delete 'child' object 3. Press play in editor. (child object is in... Read more
[Networking/ClientRpc] Declaring more than 64 ClientRpc with attributes ...
Steps to reproduce: 1) open project 2) script 'NetObject' 3) uncomment clientrpc RpcFunction65 Expected: compiles Actual: throws an... Read more
Particle System triggered via Event Trigger doesn't play
How to reproduce: 1. Open the attached project "ParticlesBugTest.zip" 2. Open and play test scene 3. Press the button 4. The button ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused