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0
votes
Won't Fix

Undocked Unity panels don't cast drop shadow when reopened

Window management

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Nov 15, 2015

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Version/s: 5.3.0f1

Repro steps: 1. Open Unity (empty or existing project) 2. Undock any panel (tested with Console) 3. To help visualise issue, move u... Read more

0
votes
Duplicate

NetworkLobbyManager changes the scene as soon as one player is readyToBegin

Networking

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Dec 09, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open the attached project and build it 2) Run two instances of the build 3) On one build host a multiplayer match, w... Read more

0
votes
Fixed

[UnityEngine.Mesh.SetArrayForChannel] NullReferenceExceptions when playi...

Graphics - General

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Dec 10, 2015

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Version/s: 5.4.0a5

To reproduce: 1. Open attached project 2. Play scene 3. Notice NullReferenceExceptions in console Regression from 5.4.0a4 (c877ead4... Read more

0
votes
Fixed
1
votes
By Design

Script Execution Order not respected across scenes, each scene has its o...

Scripting

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Dec 09, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1) open the attached project 2) open 'BaseScene' and drag 'AdditiveScene' into hierarchy 3) play 4) observe cons... Read more

0
votes
Duplicate

Using normal maps with reflection probes in WebGL can cause visual noise...

WebGL

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Dec 08, 2015

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Version/s: 5.3.0f4

Repro steps: 1. Open user-submitted project 2. Open WebGLTest scene 3. Go to Build Settings, switch platform to WebGL and click Bui... Read more

0
votes
Duplicate

[OSX]Crash when disabling colliding object from within OnTriggerStay

Physics

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Dec 09, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open the attached project and the only scene in it 2) Play the scene 3) Notice the crash Regression introduced in: ... Read more

0
votes
Duplicate

Collision2D isn't detected while scaling the object

Physics2D

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Dec 10, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Open and play the "_01" scene 3. Observe the console and notice that collisions are ... Read more

1
votes
Fixed

DX9 stops whole player loop when in background / locked PC / screensaver...

DirectX

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Dec 10, 2015

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Version/s:

When running a fullscreen game on DX9, alt-tabbing away or having screensaver / locked machine means the game is not running at all.... Read more

1
votes
By Design

IsPointerOverGameObject() takes the previous position of the Pointer ins...

UI

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Dec 09, 2015

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Version/s: 5.3.0f4

How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Click inside the square that appears in the scene - Note tha... Read more

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