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Building player throws "ArgumentException: The Assembly UnityEditor is r...
Steps To Reproduce: 1. Create a new project 2. File > Build Settings > Build Expected Result: It should build successfully Observ... Read more
[Node] Branch nodes which can be either on/off display a double checkbox...
Repro steps: 1. Create a random number node 2. Connect it to a compare node 3. Connect the result to a branch node 4. Observe how th... Read more
Performance regression when saving or making changes to a Prefab with lo...
Reproduction steps: 1. Open the project inside of "prefab_regression.zip" 2. Select "Prefab Test 10000 (insanely slow)" and open it ... Read more
Right-handed copy and paste doesn't work when used in the Hierarchy
How to reproduce: 1. Create/Open any project 2. Create a Cube or any object 3. Copy it using Ctrl + Insert 4. Paste it in the hierar... Read more
RigidBody 2D with Edge Collider ignores object's mass during a collision
Reproduction steps: 1. Open the attached project named "Case_1127403" 2. Play the Scene 3. Observe the collisions Expected result: ... Read more
GraphicRaycaster.Raycast does not hit child's custom Graphic component w...
How to reproduce: 1. Open attached project "case_1127681-CanvasRaycastIssues_6.zip" and scene "Flower" 2. Enter Play mode 3. In Gam... Read more
Scene saves very slowly when it contains a lot of prefabs
Reproduction steps 1. Open the project inside of "DimensionBrothers.zip" 2. Open the "Level2_demo" scene 3. Make any change to the s... Read more
ScriptedImporter Shader.Find returns null the first time the project is ...
How to reproduce: 1. Download the user-submitted project ("ScriptedImporterShaderTest.zip") 2. Make sure that it doesn't already hav... Read more
[Test Runner] InvalidCastException is thrown when using NUnit [Retry] fo...
How to reproduce: 1. Open user-submitted project (NUnitRetry 2) 2. Open Test Runner window 3. Run all the Play Mode tests Expected ... Read more
Scriptable Render Pipeline Component values of the Camera are not pasted...
How to reproduce: 1. Open user attached project "copyHDRP.zip" 2. Select "Main Camera" GameObject 3. Right Click on the Camera Compo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode
- Grid in animation preview window is rendered on top of the object
- WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Validation errors when exceeding 64k vertices
- Task status is "WaitingForActivation" when awaiting a faulted task inside that task
- 0 is returned when any output from Split Node is input into the Lerp Node