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The Addressable Assets dropdown of the first AssetReference opens when '...
How to reproduce: 1. Open the project "case_1249443-Addressables_Enter" 2. Open the Scene "SampleScene" 3. Select the GameObject "Te... Read more
[iOS][TMP] VoiceOver double-tap interaction breaks a few words written i...
How to reproduce: 1. Enable Voice Over on your device 2. Open the attached KeyboardIssue.zip project 3. Build for iOS and deploy th... Read more
[iOS] Build fails with error "iOS Bundle ID has not been set up correctl...
How to reproduce: 1. Open the attached BundleIdBugExample.zip project 2. Build for iOS and deploy the Xcode project to the device A... Read more
[Mobile] Selecting text from Input Field throws exceptions when Hide Mob...
Reproduction steps: 1. Import the provided custom package "Selection.unitypackage" 2. In the Project window under the "Scenes" folde... Read more
Profiler (Standalone Process) continues recording without clearing previ...
How to reproduce: 1. Create and open a new project 2. Open Profiler (Standalone Process) window 3. Select to record "Playmode" and m... Read more
Socket constructor throws ArgumentException on IL2CPP when initializing ...
How to reproduce: 1. Open the attached "TcpListenerTestUWP.zip" project 2. Build and run to Standalone (make sure that development B... Read more
[Unity Physics] PhysicsWorld Bodies aren't updated when all Physics Enti...
Reproduction steps: 1. Open attached project "InvalidECSPhysicsData" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console w... Read more
Popup menus are modal and blocking, requiring two clicks to switch
Reproduction steps: 1. Open attached project "DoubleClick.zip" and scene "SampleScene" 2. In Editor, click on "Account" popup menu 3... Read more
OffMeshLink does not calculate the path correctly after carving a NavMes...
How to reproduce: 1. Open user-submitted project (New Unity Project.zip) 2. Open the scene.unityscene 3. In the Scene View note the ... Read more
Object flashes in light blue/cyan color when assigning it a new material...
How to reproduce: 1. Open the attached 'project-1250209.zip' project 2. Load the 'SampleScene' 3. Assign the 'New Material' to 'Cube... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window