Search Issue Tracker
[D3D9] Crash in VertexBufferD3D9::GetD3DVB if Windows security dialog po...
Steps to reproduce: 1. Have any executable which would require Windows 'User Account Control' security dialog to pop up on launch (... Read more
Do not create a shortcut of a folder inside itself in Unity
1. Select a folder in the project window. 2. Hold ALT and drag the folder onto itself. 3. Observe that the folder has been copied re... Read more
[UWP] Touch keyboard issues
In tablet mode, once you close touch screen keyboard with X button on right top corner, you will not be able to re-open it again, ev... Read more
Default integer values is 0 in arrays of serializable classes even if in...
To reproduce: 1. Open attached project 2. Open "Main" scene 3. Select "SerializedDefaultsTest" game object in the Hierarchy 4. In th... Read more
Disappeared watermark from development build
Steps to reproduce: 1. Create new empty Unity project. 2. Build and Run standalone development build. 3. Press play. 4. Notice righ... Read more
ReflectionProbe Previews Do Not Scale With Scene 'Gizmo Size'
Info ==== Version 5.3.0f3 (fdc0acad47d2) Tue, 01 Dec 2015 19:16:49 GMT Branch: 5.3/release Decription ========== The large mirror... Read more
Array size is not changeable in the Inspector
To reproduce: 1. Open attached project 2. Open "test" scene 3. Select "GameObject" game object in the Hierarchy 4. Change "Test" arr... Read more
[Android] Crash on instantiating UnityPlayer without Activity
Crash on instantiating UnityPlayer without Activity Steps to repro: 1) Create an new Unity project 2) Switch platform to Android 3)... Read more
[WSA][UWP] On ARM devices rectangle is displayed instead of development ...
Regression from 5.4.0a4 Repro steps: 1. open new project. 2. build and run development build to WSA or UWP platform. 3. deploy appl... Read more
[UWP] Surface tablet doesn't respect orientation settings when set to ta...
When application is starting to launch, orientation seems to be correct, but after splash screen loading, orientation is not respect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused