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[Animator] When deleting a Transition or State hindrance message box app...
Steps to reproduce: 1. Download and import attached project. 2. Open "main" Scene. 3. Select "test" GameObject in the Hierarchy vie... Read more
WWW.texture returns no exceptions or error flags for invalid data
Repro steps: 1) Open the project and only scene 2) Play it and notice that there is a red question mark as a texture 3) Notice there... Read more
AudioImporter.SetOverrideSampleSettings don't use the same strings for t...
AudioImporter.SetOverrideSampleSettings could use the BuildTarget names and check internally if it's "WebPlayer", "Standalone", "iOS... Read more
[Android] App fails to load on Marshmallow as it fails to query for perm...
To reproduce: 1) Open attached project and the scene in it 2) Build and run on a device with Marshmallow 3) See that the screen is b... Read more
iOS build size is increased in 5.2.3 compared to 5.2.1
1. Open attached project 2. Build to iOS IL2CPP 3. Archive via XCode and check ipa binary size 5.2.1f1: armv7 __TEXT 28835840 ... Read more
Reflection Probes Rendering Phantom Planes/Noise/Appearing Purple in Vie...
Info ==== Version 5.3.0f3 (fdc0acad47d2) Tue, 01 Dec 2015 19:16:49 GMT Branch: 5.3/release Repro ===== Open attached test project... Read more
[iOS] Camera takes wrong buffer rect in Metal API renderer, resulting in...
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note how the background character is not properly displayed i... Read more
WebGL errors in concole on opening PlayerSettings in inspector
- Outside the editor, create an empty project folder e.g. "Test", create "Assets" folder in it. - Add a .cs script which will fail t... Read more
[VR] showDeviceView is not being cached
2. How we can reproduce it using the example you attached 1) download the project 2) ensure VR etc. 3) enter playmode 4) press 'S' t... Read more
[D3D9] Crash in VertexBufferD3D9::GetD3DVB if Windows security dialog po...
Steps to reproduce: 1. Have any executable which would require Windows 'User Account Control' security dialog to pop up on launch (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused