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[XR][Stereo360] Camera.RenderToCubemap() texture has seams
Reproduction steps: 1. Open "test5.zip" project 2. Enter and Exit Playmode 3. Select "equirect" Expected Result: The texture is a ... Read more
[Metal][iOS] Some particles are being rendered over non-transparent obje...
To reproduce: 1. Import Low Poly Strategy Prototyper project from the asset store 2. Remove BuildTargetGroup.WebPlayer entry to fix... Read more
Crash when applying an Animator Component Override on a prefab
To reproduce this: 1. Download the attached project 2. Open the Cats Sushi scene 3. Look at the Generator_engine prefab 4. Go to ove... Read more
[MacOS] Thin red lines are visible in some parts of the UI when the edit...
Steps to reproduce: 1. Create a new Unity project or download the attached one 2. Scale the editor window to fill the entire screen... Read more
Error is throw when using Camera.projectionMatrix method
How to reproduce: 1. Open the attached Test.zip project 2. Enter the Play Mode 3. Inspect the errors in the Console window Expecte... Read more
[LWRP] [Terrain] After installing LWRP and still using Built-in Renderer...
1. Open a project in latest Unity 2. Create a Terrain 3. Go to the paint details tab 4. Add a detail texture 5. Paint grass on the T... Read more
[Android] A black screen is seen after transitioning from one scene to a...
Repro steps: 1. Open QA attached project "repro_1098019" 2. Build and Run on Android 3. Observe the device's display Expected: The ... Read more
[Android] Depth texture is not readable in BlueStacks and some Android d...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display Actual: The blue depth texture is blank ... Read more
Particle System is emitting sliced sprites inaccurately when Renderer Ma...
How to reproduce: 1. Download, extract and open the attached project (1095741repro.zip) 2. Open 'repro' scene 3. Click on the Partic... Read more
All about bugs
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