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"Saving Prefab to immutable folder is not allowed" error is thrown when ...
"Saving Prefab to immutable folder is not allowed" error is thrown when saving a Prefab in an immutable package with an XRInteractor... Read more
ExecuteMenuItem failed because there is no menu named 'GameObject/UI/But...
How to reproduce: 1. Create new project 2. Add IAP package 3. Right click Hierarchy and select In App Purchasing>IAP Button 4. Obser... Read more
Clouds do not render in URP when VR with Render Mode set to Single Pass ...
Reproduction steps: 1. Open the user's attached "WeatherMaker_LatestUnity.zip" project 2. Open the "DemoSceneURP" Scene 3. Enter the... Read more
[SRP] Volume Component has no parameters and "NullReferenceError" is thr...
How to reproduce: 1. Switch the OS display language to Turkish (for windows: https://support.microsoft.com/en-us/windows/manage-disp... Read more
[iOS] Player Setting "Use on-demand resources" does not set the Xcode bu...
How to reproduce: 1. Open attached project "OnDemandResources_2020_3.zip" 2. Go to Build Settings (File>Build Settings) and select i... Read more
[GPU PLM] Editor crashes on RadeonRays::IntersectionApi::Delete when gen...
How to reproduce: 1. Open the user's attached project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Make sure Light... Read more
Player crashes when calling File.OpenRead and catching exception in asyn...
How to reproduce: 1. Open the attached project "OpenReadCrash.zip" 2. Make sure the Scripting Backend is set to IL2CPP in the Player... Read more
[XR SDK] [URP] Editor freezes when converting assets using Render Pipeli...
Reproduction steps: 1. Open the attached project ("1380759R.zip") 2. Open Render Pipeline Converter (Window->Rendering) 3. Select Bu... Read more
ParticleSystem.main.startSizeMultiplier doesn't scale ParticleSystem.mai...
How to reproduce: 1. Open project "case_1377646.zip" 2. Enter "SampleScene" Scene 3. Select GameObject "Particle System" from the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Assertion failed on expression” errors thrown when undoing Nodes creation with keyboard shortcut
- Crash on various stack traces when using Texture2D.CreateExternalTexture() while rendering
- Clicking on section text in Node Library > Context folder throws NullReferenceException errors
- Node Library window sections text in Context folder are not visible when Editor is set to Light Theme
- "Scene Depth Difference" Node has an input Port which is called Position WS, directly referring to the World Space Position, when only the View Space Position can reflect if the object's depth is below or above the Plane