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[Bug] Frame Debugger does not show all keywords used by the shader when ...
How to reproduce: 1. Open the attached project named "Case_1261620" 2. Open the Test Scene 3. Click Window -> Analysis -> Frame Debu... Read more
[Hub] Build support tooltips of Hub gets clipped for builds in bottom row
For the builds displayed in the bottom row of Hub, the tooltips displayed for them get clipped. Refer the attached video Steps to r... Read more
Custom UXML elements may not work in the player
Custom UXML elements may not work in the player Steps: 1) Using Unity 2020.1.b16 or 2020.2.a18 2) Open attached project 3) Build th... Read more
[Terrain Tools] Installing the Terrain Tools package instantly reports W...
When a user downloads the Terrain-Tools Package via the Package Manager, Shader Warnings will appear in console immediately after th... Read more
Bolt does not launch
<p>The Setup Wizard does not launch in Unity 2019.2.14f1 Personal <DX11></p> <p>The Tool menu does not launch too.</p> <p... Read more
InputSystem.onDeviceChange triggers multiple calls with different InputD...
How to reproduce: 1. Open the attached project (case-1257662.zip) 2. Enter Play Mode 3. Make sure to disable the 'Collapse' option i... Read more
[Android][URP][Vulkan] HDR, MSAA and Camera Stacking results in renderin...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1265267.zip" project 2. Switch the build target to Android 3. B... Read more
[XR SDK][OCULUS] Stereo Rendering Mode reverted to Multi Pass after exit...
Reproduction steps: 1. Open attached project ("XRPluginOculusBugReport.zip") 2. Open Oculus XR settings (Project Settings->XR Plug-i... Read more
Windows build freezes when switching between ExclusiveFullScreen and Ful...
Reproduction steps: 1. Open the attached project ("case_1265095-ExclusiveFullscreen.zip") 2. Make a Standalone (Windows) build and r... Read more
.net 4.0 runtime on macOS is missing system libraries
Opening the attached project on macOS using Api Compatibility .Net 4.x I get a number of system.drawing errors. It seems that Unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Readme” Asset is unreadable in the Inspector window when switching Editor Theme to Light
- “NullReferenceException” error thrown when switching Editor Theme to Light if “Unity Version Control” tab is enabled
- A Warning is displayed in the Inspector when a Mesh with any Material is added as a Terrain Detail
- [Android][Vulkan] Memory leak when playing and stopping a video using the Video Player on some devices
- Caret moves by a character when typing "." and any number into 'Grid and Snap' toolbar's input field