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0
votes
Fixed

[Presets] Not possible to individually enable and disable some settings

Asset - Importers

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Jan 08, 2020

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Version/s:

When attempting to create partial presets for project settings some settings can not be individually enabled/disabled A series of f... Read more

0
votes
Fixed

[VFX graph] Material can be dragged and dropped onto VFX graph asset in ...

Package: Visual Effect Graph

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May 27, 2020

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Version/s:

Repro steps: 1. Create a new VFX graph asset 2. Open it and give it a "lit mesh" output, save 3. Drag the VFX graph asset into the s... Read more

2
votes
Fixed

SRP Batcher sets the correct buffer for the first Draw call in the seque...

HD RP

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Apr 08, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b4, 2020.2

How to reproduce: 1. Open the attached project named "Case_1235425" 2. Open the SampleScene 3. Enter Play mode 4. Move the camera ar... Read more

8
votes
Fixed

Skybox does not adjust according to the custom Camera.projectionMatrix w...

Package: Scriptable Render Pipeline HD

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May 24, 2020

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Version/s: 8.1.0

How to reproduce: 1. Open the attached project "1250032.zip" 2. Open the "Test" Scene 3. Enter PlayMode Expected result: Skybox adj... Read more

0
votes
Fixed

Temp/Package files are added to VCS after installing any package and hav...

Version Control

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May 27, 2020

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Version/s: 2019.3.13f1, 2020.1.0b9, 2020.2.0a11, 2020.2.0a13

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and submit the initial p... Read more

5
votes
Not Reproducible

UnityEngine.UI.Selectable -> IndexOutOfRangeException: Index was outside...

Package: Visual Scripting

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May 12, 2020

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Version/s: 1.4.11f2

[Original Issue link|https://support.ludiq.io/communities/5/topics/5187-bolt-bug-unityengineuiselectable-indexoutofrangeexception-in... Read more

0
votes
Not Reproducible

Attaching Microsoft Keyboard with fingerprint reader crashes unity

Package: Input System

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May 27, 2020

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Version/s: 1.0

see title, not much more to go on, don't have the device ourselves -repro: --create new project --import input system package --att... Read more

0
votes
By Design

[Profiling] Raw Hierarchy mode showing Hierarchy mode data in the profiler

Profiling

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May 28, 2020

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Version/s: 2020.2.0a13

Hierarchy and Raw Hierarchy mode are showing the same data. Steps to repro: 1. Create a new project. 2. Windows > Analysis > Profil... Read more

1
votes
Fixed

ParticleSystemRenderer BakeTrailsMesh produces a trail mesh with additio...

Visual Effects - Legacy

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May 27, 2020

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Version/s: 2018.4, 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "particlebake.zip" and scene "SampleScene" 2. In Hierarchy window, select "Particle Syst... Read more