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[Addressable assets] Build stops with SBP ErrorUnsavedChanges when chose...
How to reproduce: 1. Open the attached Addressables_803510.zip project 2. Go to Window>Asset Management>Addressables>Groups and "Cr... Read more
[XR][XR SDK][HDRP] Semaphore.WaitForSignal usage spikes when using XR
How to reproduce: 1. Create a new project using HDRP template 2. Install XR Management Plugin in Project Settings or enable XR in Pl... Read more
Crash on invoke_void_FunctionBodyBuilder_Value_Value_uint_bool when tryi...
Reproduction steps: 1. Open the project attached by the user 2. Define "CRASH_BURST" in Scripting Define Symbols (Edit -> ProjectSet... Read more
[Shader Graph] Package upgrade errors are thrown when ShaderGraph is upg...
When URP version 8.0.1 is installed alongwith HDRP version 9.0.0, console is spammed with ShaderGraph package upgrade errors which i... Read more
[URP] Mesh sub-assets are shown in magenta in project view
From a new project, you can import any assets that have sub-meshes in it. Once imported, expand the asset from project view Note tha... Read more
Revision anchor cannot resolve branch when path query parameter is used
Reproduction steps: 1. Open the user's attached project ("PathQueryParameter.zip") 2. Notice that Package Manager cannot resolve the... Read more
[Package Manager] Unable to view Preview packages since the "Show previe...
Unable to view & install preview packages from the Package Manager window because the "Show Preview Packages" button is missing, ref... Read more
Silent crash on assertion when debugging a generic delegate with an alia...
Reproduction steps: 1. Open the attached project "case_1238212" 2. Load the "SampleScene" 3. Open the "Test.cs" script using Visual ... Read more
[Linux] Entering Play Mode causes the Editor to freeze when there are ab...
Reproduction steps: 1. Import the attached Package to an empty project (Freeze.unitypackage) 2. Open the 'BingGoal' Scene (Assets/Ga... Read more
[URP][iOS] MSAA has a bigger negative impact on performance when using U...
How to reproduce: 1. Open the user-supplied Unity project 2. Make sure in the Project Settings > Graphics tab that URP Asset is the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled