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Scripting Define Symbols changes are not applied when Apply is clicked o...
Reproduction steps:1. Open attached project "ScriptDefine2020.zip"2. Open Project Settings > Player section3. In the Scripting De... Read more
GameObject with Shader Graph Lit Material is not visible when drawn with...
How to reproduce:1. Open the user's attached "URPAlpha.zip" project2. Open the "BugDemo" Scene3. Enter Play Mode4. Observe the Game ... Read more
[UIR] UI Toolkit Image content is off by one pixel when the Scalling in ...
How to reproduce:1. Open the user's attached project2. Enter the Play mode3. Observe the sides of the image displayed in the Game vi... Read more
Black light probes after duplicating baked geometry during the bake with...
Jira card: https://jira.unity3d.com/browse/GFXGI-543 Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample... Read more
[ShaderGraph] VFX with assigned SG show unexpected modifications in vers...
Repro steps:1. Create a default VFX2. Create a default VFX Shader Graph, open it, add a color to blackboard, plug it in the Base Col... Read more
Textures are not extracted with Extract Textures button when trying to e...
How to reproduce:1. Open attached project "LocalPackageExtract.zip"2. Select Packages/FBX Extract Bug/CubeEmbedded (an FBX with embe... Read more
[URP] OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illeg...
I'm not seeing this error spam in recent trunk builds any longer. Closing as no repro. Read more
Video clip fails to transcode
How to reproduce:1. Open the attached "SBS_Framework.zip" project2. In Project Window find "Pouring_Video_Cappuccino.mp4" -> Sele... Read more
Avatar Mapping tab closes on clicking anywhere in the Scene view when us...
Steps to reproduce:1. Download and open the user's project "Inspector Bug.zip"2. Add another Inspector tab to the project (Inspector... Read more
Removing a sprite reference from the a Sprite Light
To reproduce:1. On a Sprite Light with an assigned Sprite, remove the sprite.2. Observe the following error:UnassignedReferenceExcep... Read more
All about bugs
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Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected