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[ECS] Entity Debugger Inspector throws NullReferenceException when inval...
Reproduction steps: 1. Open attached project "BadEntity.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Entity Debugger window... Read more
OnDisable and OnDestroy are not called on deleted ScriptableObject
How to reproduce: 1. Open the attached (repro.zip) project 2. In Project Window delete "SO.asset" 3. Check the Console Window Expec... Read more
Ambiguous AOT stubbing C# code generated for implicit operators of third...
Original Issue: [https://tinyurl.com/qotvkdf] Hi, I use Mixpanel game analytics and added the Mixpanel Assembly and the Mix Panel... Read more
[Ubuntu] Editor Freezes when Deep Profiling is enabled with Profiler set...
In Editor mode enabling the Deep Profile feature in the profiler causes Unity to become Freeze, The crash reporter does not appear,... Read more
[iOS] [GLES2] Canvas 2D Mask fails
Reproduction steps: 1. Open user's attached project in "lapset-eskari-ios-opengles2-problems.zip" 2. Build the project with iOS buil... Read more
[iOS] [tvOS] AudioSampleProvider reporting incorrect Channel count
Reproduction steps: 1. Open user's attached project in "AudioSampleProviderBug.zip" 2. Enter Play Mode 3. While in Play Mode, notice... Read more
[iOS] [tvOS] Application.Quit() freezes the Application if UnityWebReque...
Reproduction steps: 1. Open user's attached project in "TestUnityWebRequest.zip" (for AppleTV check Notes) 2. Build the project for ... Read more
Editor crashes when Building the project if HDRP/TerrainLit shader is in...
How to reproduce: 1. Open the attached project named "Case_1237876" 2. Click Build and Run 3. At this point, the Editor will either ... Read more
[Profiler] Switching Profiler Target Mode from 'Editmode' to 'Playmode' ...
Switching the Profiler Target Mode between 'Editmode' and 'Playmode' from the Preferences window does not reflect on opening the Pro... Read more
[Linux] Missing libdl.so library causes crash when entering Playmode for...
How to reproduce: 1. Download and open the "Karting Microgame" project from the Learn>Projects section in the Unity Hub 2. Enter and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window