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[Shader Graph] Text overlaps with prefilled text in search bar on search...
Text overlaps with prefilled text in search bar on searching nodes inside ShaderGraph window Steps to Reproduce: 1. Create a new P... Read more
TDR Crash when opening a project with Image Sharpening enabled
Steps to reproduce: 1. Turn on Image Sharpening (look at notes for instructions on how to do that) 2. Create or open any project Re... Read more
[ReplayKit] Application freezes when ReplayKit.StartBroadcasting() is ca...
How to reproduce: 1. Open the user-supplied project 2. Build for iOS and launch the build on a device 3. Click the Button in the dis... Read more
[Profile Analyzer] "Filters" section text retains previous Editor Theme ...
How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Preferences by going to Edit->Preferences 3. Switch to Professi... Read more
Profile Analyzer Closing the thread menu triggers re-analyze when nothin...
To reproduce: 1. Create a new project and add Profile Analyzer package 2. Window > Analysis > Profile Analyzer 3. Load in attached p... Read more
Cloth tethers function is not working in Unity 2019.3
The cloth tethers function is not working in Unity 2019.3. The cloth is always stretched obviously even if I turn "Use Tethers" on. ... Read more
[Shader Graph][URP]Shader Graph Main Preview node is pink for all shader...
Reproduction steps: 1. Open the attached user's project "reprobugsKTP.zip" 2. In the Project window under "Assets/Shaders/Breathing"... Read more
[URP] HDR is not enabled by default on creating a UniversalRenderPipelin...
On creating a new UniversalRenderPipeline asset in Project, HDR is not enabled by default. This is confusing for users who build a p... Read more
[Android] Compute Shader is not rendered on Android devices
Steps to reproduce: 1. Open the attached project "Case_1224442" 2. Build it on Android 3. Notice only Red "H" is displayed Expected... Read more
[iOS] Controller is not recognized if pairing is done before starting Un...
Steps to repro: 1. Build iOS project with SimpleDemo_UsingActionAsset scene 2. Run on iOS device where DualShock is already paired 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GenericDropdownMenu does not disappear when a dropdown selection that is shown with PopupWindow.Show() is pressed
- Environment is partially black when re-opening the newly created HDRP project for the second time
- Manual Reference button for Render Graph section in Rendering Debugger opens a missing Manual page
- Water Surface is missing the Wireframe when Scene is switched to Shaded Wireframe mode
- Water surface is not rendered when using Unlit Draw Scene view mode