Search Issue Tracker

0
votes
Fixed

Prompt for user action (overwrite, rename, cancel) when moving files in ...

Project Browser

-

Jan 08, 2020

-

Version/s: 2020.1.0a18

Expected result: When moving a file that has the same file name as the destination's file a prompt should show up letting the user d... Read more

0
votes
Fixed

Console window: add Clear on Recompile option

Inspector Framework

-

Jul 21, 2020

-

Version/s:

Console window has "Clear on Play" and "Clear on Build" options. Would be useful to have a "Clear on Recompile" one. Read more

1
votes
Won't Fix

Sprite Unlit/Lit Shader Graph materials disappear when entering fullscre...

Package: Shader Graph

-

Aug 31, 2020

-

Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached "FullscreenWebGLShaderGraphBug.zip" project 2. Open the "SampleScene" Scene 3. Go to F... Read more

0
votes
By Design

[tvOS] Screen.safeArea returns incorrect result

tvOS

-

Aug 26, 2020

-

Version/s: 2018.4, 2019.4.8f1, 2020.2

Reproduction steps: 1. Open project in "SafeArea.zip" 2. Open "SampleScene.unity" and build the project for tvOS 3. Deploy the proje... Read more

0
votes
Fixed

WebGL Settings are automatically set to use unsupported texture compress...

WebGL

-

Sep 02, 2020

-

Version/s: 2018.4, 2018.4.11f1, 2020.2

How to reproduce: 1. Open user's attached "WebGL Compressed Texture Bug" project 2. Select the "texture compressed" texture 3. In th... Read more

0
votes
Fixed

[ADBV2] Editor enters an endless RefreshV2(NoUpdateAssetOptions) loop wh...

Asset - Database

-

Aug 10, 2020

-

Version/s: 2019.4, 2019.4.1f1, 2020.1

How to reproduce: 1. Open user-submitted project 2. Once the project is loaded, open the Assets/GUI/ScenePrefabs folder Expected re... Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project

Mesh

-

Sep 01, 2020

-

Version/s: 2019.4, 2019.4.9f1, 2020.1.0b16

Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1... Read more

0
votes
Fixed

NullReferenceException is thrown when calling AssetDatabase.OpenAsset af...

Asset - Database

-

Sep 02, 2020

-

Version/s: 2019.1.0a12, 2019.4, 2019.4.9f1, 2020.1, 2020.2

How to reproduce: 1. Create a new project 2. Set the Layout to 'Default' (Window -> Layouts -> Default) 3. Inside the Assets directo... Read more

0
votes
Fixed

[HDRP] Screen Space Ambient Occlusion produces high levels of noise

Package: Scriptable Render Pipeline HD

-

Aug 28, 2020

-

Version/s: 7.2.0

How to reproduce: 1. Open the attached project named "demo.zip" 2. Open the SampleScene 3. Click Window -> Render Pipeline -> Render... Read more

0
votes
Won't Fix

[Entities] ProcessAfterLoad/EntitySceneOptimizations don't handle system...

Package: Entity Component System (ECS)

-

Jun 09, 2020

-

Version/s: 0.14.0-preview.18

How to reproduce: 1. Open tester-attached project (Entities.zip) 2. Open the SampleScene(wait for it to finish loading) 3. See the C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.