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[Linux] Editor crashes at vk_optimusGetInstanceProcAddr when selecting a...
How to reproduce: 1. Open the user attached project (New Unity Project (1).zip) 2. In the Scene view click on the rounded white cube... Read more
Editor crashes on mono_log_write_logfile when attaching a debugger and t...
Reproduction steps: 1. Open the attached project "case_1231344_repro.zip" 2. Enter Play mode 3. Open any script with Visual Studio 2... Read more
[Profiler] playerLoop call is automatically expanded in Raw Hierarchy wh...
How to reproduce: 1. Create and open a new project 2. Open the Profiler window with CPU module active 3. Enter Play mode for a few s... Read more
The ObjectSelector no longer open at its previous screen position
Steps to reproduce: 1. Create a new project 2. Create a new Sphere (Right-click in the Hierarchy -> 3D Object -> Sphere) and select ... Read more
[HDRP] Camera background color changes on changing color in Sprite Shape...
Camera background color changes on changing color in Sprite Shape renderer. Steps to repro: 1. Create a new HDRP Project. 2. Window... Read more
Animation window is unresponsive when other Animation window is open and...
To reproduce: 1. Open attached project ("case_1240548.zip") 2. From Hierarchy select "Cube" Game Object 3. Play the Animation Clip i... Read more
[2D Sprite] Snapping occurred only in one direction with selection of Re...
Snapping occurred only in one direction with selection of Rect Tool either Horizontally or Vertically Steps to Repro: 1. Create a ... Read more
Editor crashes when opening Animator transition settings with specific h...
How to reproduce: 1. Open 'Scene' from "AnimatorCrashRepro.zip" 2. Open Animator window 3. Select 'Dissolver' in the Hierarchy windo... Read more
[2D SpriteShapeProfile] "Assertion failed on expression" thrown on Incre...
"Assertion failed on expression" thrown on Increasing scale of z axis to 1e+23 or more of SpriteShapeProfile Steps to Reproduce: 1.... Read more
[HDRP] Expanding invalid MinMaxAABB errors are thrown on creating Sprite...
Expanding invalid MinMaxAABB errors are thrown on creating SpriteShape controller. Steps to repro: 1. Create a new HDRP Project. 2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window