Search Issue Tracker
[Android][ARCore] Disabling and re-enabling the ARSessionOrigin continuo...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Enable the AR Session and notice the singe Point Cloud trackabl... Read more
[Platforms] BuildConfiguration fails to switch platform target before bu...
How to reproduce: 1. Open the attached 'project-1250685.zip' project 2. Make sure you have Linux build support module 3. In the Buil... Read more
(Mac OpenGLCore) Scene View camera (named “SceneCamera”) appears in list...
To reproduce: 1. Open Attached project 2. Open SampleScene 3. Select Main Camera 4, Add a new camera to stack -Observe “Scene Camer... Read more
[Package Manager] Removing package with a read-only file throws Unauthor...
How to reproduce: 1. Open the user-supplied project "packagebugtest" from the drive link 2. Open the Package Manager and locate the ... Read more
OnBeforeSerialize is called at a wrong time
How to reproduce: 1. Open the attached "Serialize819970.zip" project 2. Click on the "Assets/Resources/test" asset 3. Observe that i... Read more
Console Window shows error when new Input System is installed
How to reproduce: 1. Create a new project in any version from 2020.1.0a2 to 2020.1.0a5 2. Go to the Package Manager window and downl... Read more
[GPU PLM] Crash in Enlighten::CpuUpdateManager::UpdateGpuTexture when st...
Steps to repro: 1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExampl... Read more
Main light shadows are ignored in favor of additional light’s shadows
To reproduce: 1. Open AngryBots2 2. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1) 3. Search in hierarchy t:light 4... Read more
[FXC Crash] Shader Compiler internal error thrown when reimporting shade...
Reproduction steps: 1. Open attached project "1250058" 2. In the Project folder, right-click on "case_1250058-ffCrash" and reimport ... Read more
[DX12] "Failed to create heap" error is thrown on switching graphics API...
"Failed to create heap" error is thrown on switching graphics API to DX12. Refer the attached video Steps to reproduce: 1) Create a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
- Visual artifacts when the normal map is using mipmap and Bilinear filtering or Point filtering in URP Lit shader
- Crash on MonoBehaviour::VirtualRedirectTransfer when closing Editor after removing HDPR and importing Water Samples before
- Scene from a specific project is stuck loading in the Web Player with the "Uncaught (in promise) TypeError" error thrown in the browser console