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Cloth constraint/collision nodes don't update position if cloth is moved...
How to reproduce: 1. Open attached project ("Cloth.zip") 2. Open scene Scenes/SampleScene.unity 3. Select the Plane GameObject in th... Read more
Terrain objects in a Prefab that is instantiated at runtime do not rende...
How to reproduce: 1) Open the project and create a Standalone Build 2) Run the game 3) Click the button in the bottom right of the s... Read more
Pressing "f" over the Scene View to focus on a Particle System zooms to ...
How to reproduce: 1. Open the attached project "case_1139865-ParticleFocus" and scene "SampleScene" (https://oc.unity3d.com/index.ph... Read more
Editor crashes with memcpy initializing ECS when entering Play Mode
How to reproduce: 1. Open provided OC project 2. Enter Play Mode ----------------------------- Observe crashing Reproduced with: 20... Read more
AssetDatabase does not refresh asset after Editor restart
Reproduction steps: 1. Open "ResourceDoNotRefresh.zip" project 2. Select "Material1" and change its color to (0,255,0,255) 3. Reop... Read more
Animator window gets stuck in Pan mode when Right mouse button is clicke...
Reproduction steps: 1. Open the attached project named "Case_1140361" 2. In the Animator window click the right mouse button while h... Read more
OnTriggerEnter is called inconsistently when moving a trigger via Input ...
How to reproduce: 1. Open user-submitted project (Test) 2. Enter Play Mode while holding the up arrow key 3. See that OnTriggerEnter... Read more
[Editor] Profiler icons in the editor have jagged edges on 4K+ displays
How to reproduce: 1. Open any project with 4k or larger resolution monitor 2. Navigate to Window -> Analysis -> Profiler 3. Observe... Read more
[HDRP] Transparency Inputs are not supported on Windows 7 and Windows 8
Reproducible with Windows7, Windows 8, Windows 8.1 Reproduces on Nvidia and AMD GPU's Artifacts are produced when: • using Refracti... Read more
[VFX] Particles flicker when Blend Mode is set to Alpha, Turbulence Bloc...
How to reproduce: 1. Open attached project "Bugs.zip" 2. Open "Particles" scene 3. Enter Play Mode Expected result: Particles do no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object