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[HDRP] WARNING: Shader Unsupported: 'shadername' - All passes removed fr...
Link to forum post: https://forum.unity.com/threads/warning-shader-unsupported-shadername-all-passes-removed.857728/ WARNING: Shade... Read more
[UI][HDRP] Incorrect message in the mixed lighting mode infobox
Steps to repro: 1. Create the new HDRP project; 2. Open the 'SampleScene' scene; 3. In the Lighting window under the Mixed lighting ... Read more
Project window file path explorer is not opened when "Show In Explorer" ...
How to reproduce: 1. Open attached project "ShowInExplorer.zip" (or any other poject) 2. In Project window, right-click on any file... Read more
[HDRP] On enable shadow update does not work as intended
1) Light an object with a spotlight 2) Enable shadows 3) Set shadows to update on enable 4) Move the object that is casting the sha... Read more
Material doesn't have a float or range property errors are thrown on pas...
Errors are thrown on pasting Atlas values in the material: -Material doesn't have a float or range property '_GradientScale' -Materi... Read more
Selecting a Color property and changing its color modifies the following...
How to reproduce: 1. Open the attached 'project-1238762.zip' project and load 'EasyMode' scene 2. In the Hierarchy window select 'Ob... Read more
[URP] Shadow cascades create black circular artifacts on terrain grass d...
How to reproduce: 1. Open the attached 'URPTest.zip' project 2. Open 'Test' Scene 3. Double-click on 'Cube' GameObject in the Hierar... Read more
[Profiler] Frame count increased by 1 after loading data on top of previ...
Reproduction steps: 1. Open attached project "Profiler" 2. In Profiler window, record some data 3. Pause Play Mode 4. In Profiler wi... Read more
TLS Allocator ALLOC_TEMP_THREAD error pops up after building application
1. Create a new Unity project 2. Build and run application 3. Observe the console Expected result: No errors after building applica... Read more
Unable to Create Material Preset of the Default-Material assigned to the...
Unable to Create Material Preset of the Default-Material assigned to the primitive GameObject like Cube, Sphere etc Steps to Repro... Read more
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