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Profiler (Standalone Process) continues recording without clearing previ...
How to reproduce: 1. Create and open a new project 2. Open Profiler (Standalone Process) window 3. Select to record "Playmode" and m... Read more
Socket constructor throws ArgumentException on IL2CPP when initializing ...
How to reproduce: 1. Open the attached "TcpListenerTestUWP.zip" project 2. Build and run to Standalone (make sure that development B... Read more
[Unity Physics] PhysicsWorld Bodies aren't updated when all Physics Enti...
Reproduction steps: 1. Open attached project "InvalidECSPhysicsData" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console w... Read more
Popup menus are modal and blocking, requiring two clicks to switch
Reproduction steps: 1. Open attached project "DoubleClick.zip" and scene "SampleScene" 2. In Editor, click on "Account" popup menu 3... Read more
OffMeshLink does not calculate the path correctly after carving a NavMes...
How to reproduce: 1. Open user-submitted project (New Unity Project.zip) 2. Open the scene.unityscene 3. In the Scene View note the ... Read more
Object flashes in light blue/cyan color when assigning it a new material...
How to reproduce: 1. Open the attached 'project-1250209.zip' project 2. Load the 'SampleScene' 3. Assign the 'New Material' to 'Cube... Read more
Crash on RaiseException when creating a large number of entities
How to reproduce: 1. Open attached project "Case_1239922" 2. Open the Test Runner Window by going to Window -> General -> Test Runne... Read more
Shadow property is replaced in Animation window property selection when ...
Reproduction steps: 1. Open the attached project "AnimationProperty.zip" 2. In the Project window under the "Scenes" folder open "Me... Read more
Images with EncodeToPNG encoding have blue tint when TextureFormat.R8 fo...
How to reproduce: 1. Open the attached '1239813.zip' project 2. Open 'Script' script and observe textures' TextureFormat 3. Enter Pl... Read more
Select material window closes when clicking on it immediately after it w...
Steps to reproduce: 1. Open the project from the attached file "1246110.zip" 2. In Hierarchy select the "Cube" GameObject 3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs