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[Hololens] KeywordRecognizer initialization freezes when the microphone ...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Open Visual Studio solution switch t... Read more
"Assertion failed on expression" errors when using Holographic Emulation
How to reproduce: 1. Open the attached "Repro_1131416.zip" project 2. In Build Settings, switch the Target Platform to "UWP" 3. Open... Read more
Sprite Atlases are packed by entering Play Mode when Sprite Packer Mode ...
1. Open the attached 'sprite.zip' project 2. Go to Project tab -> 'sprites' folder and duplicate some sprites (select sprite and pre... Read more
[TreeCreator] The Material's Textures corrupt when Changing any paramete...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "TreeBug.zip" Project 2. Note that the textures in TreeCollection ... Read more
[Android] Plane rendered with Artifacts on Samsung Galaxy S8
How to reproduce: 1. Open attached Unity project "Overreach" 2. Build "MainGame" scene on Samsung Galaxy S8 Expected result: Plane ... Read more
[Editor] Deferred draw mode is not accessible from all scene view when t...
Deferred draw mode is accessible from only one scene view when the layout is set to 4 split. Steps to repro: 1. Create a new projec... Read more
"InvalidOperationException: Cannot find CustomScriptAssembly" thrown aft...
How to reproduce: 1. Open the attached "InvalidOperationExceptionBug.zip" project 2. Delete "Assets\MixedRealityToolkit\Utilities\Bu... Read more
Opening/modifying a script in a Code Editor prevents a bug report from b...
Steps to reproduce: 1. Create a new project 2. Create a new script 3. Open it in Visual Studio 4. Try to submit a bug report Expect... Read more
[MacOS] Assertion failure when opening drop-down Menu item with multiple...
Steps to reproduce: 1. Open Project "NSMenuItem_Bug" 2. Click on the red node labeled "Apartment" in the "Dialogue" Window 3. In t... Read more
Unable to load DLL "advapi32.dll" when calling DateTime.Now
Steps to reproduce: 1. Download 1124910_repro.zip project 2. Add a breakpoint in test.cs at line 13 3. Build project for UWP with "S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object