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[iOS] Screen.orientation returns UpsideDown value after using Screen.aut...
To reproduce: 1. Open users attached project "Bug auto rotation.zip" 2. Open "scene.unity" scene 3. Build for iOS 4. Deploy the proj... Read more
NetworkBehaviour generated PreStartClient does not call base.PreStartClient
NetworkBehaviour generated PreStartClient does not call base.PreStartClient I have a base class with a "[SyncVar] GameObject x;" an... Read more
The LWRP ShaderGraph doesn't support alpha clipping for opaque objects a...
To reproduce: 1. Open the user's attached project 2. Open the "LWRP-Discard" scene found it Assets/LWRP 3. Take a look at the Quad's... Read more
Audio from 00:00 is played for a split second when setting the time of t...
How to reproduce: 1. Download and open this project: https://oc.unity3d.com/index.php/s/32yUrmMx9vfx2GV 2. Open "music scene" scene ... Read more
Color Picker palette has graphical artifacts when Color Space is set to ...
How to reproduce: 1. Open the attached Test.zip project 2. Go to Edit -> Settings -> Player -> Other Settings -> Color Space and ch... Read more
FindGameObjectsWithTag() treats a GameObject in Prefab Mode as another G...
Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Select "Cube" in the Hierarchy and open it in Prefab Mode 4. En... Read more
UI Button alpha value is maximum (255) at any value except 0
Steps to reproduce: 1. Create new project 2. Add a UI Button 3. Adjust it's 'Normal Color' alpha value -- Notice the button alpha do... Read more
RectInt.Contains doesn't consider RectInt's width and height being negative
Repro steps: 1. Open QA attached project "repro_1079566" 2. Open scene "0" 3. Enter Play Mode and observe the Console Expected: Con... Read more
The Editor does not display the .txt file in the Inspector window when n...
How to reproduce: 1. Open the attached project 2. Go to Project window -> Assets folder 3. Select the text files and preview them in... Read more
Unable to switch between objects with left/right arrow keys when search ...
How to reproduce: 1. Open attached project "SelectGameObjectBug.zip" and scene "SampleScene" 2. In Hierarchy window, select "Contro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL