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Input System returns non-customized display name when child control path...
How to reproduce: 1. Open "1242139" project 2. Go to Project window and open "NewTestScript" script 3. Observe 19-29 and 47-49 lines... Read more
[ProBuilder] "Material doesn't have a color property '_Color'" error thr...
When "Set Trigger" OR "Set Collider" is applied to the object and exported, it causes the editor to throw below error: Material does... Read more
[VFX] "Visual Effect" text overlaps with checkbox in prefab override window
"Visual Effect" text overlaps with checkbox in prefab override window. Refer the attached screenshot Steps to reproduce: 1) Create ... Read more
[Improved prefab] "KeyNotFoundException" is thrown on trying to restruct...
"KeyNotFoundException" is thrown on trying to restructure children of prefab instance after opening the prefab. Refer the attached v... Read more
[iOS][New input system] The "in range" shows nothing when the Apple penc...
How to reproduce: 1. Open the attached New Unity Project.zip project 2. Open PenVisualizer scene (Project window/Samples/Input Syste... Read more
[Shuriken] "Shape Transform Tool" goes out of Layout under Shape module ...
When prefab of Particle System is created, Shape Transform Tool goes out of Layout under "Shape" module from Particle System in pref... Read more
[ProBuilder] Error thrown on Installing the latest ProBuilder Package(4....
On installing the latest ProBuilder Package(4.3.0-preview.8) from Package Manager, it causes the editor to throw below error: "Asset... Read more
[ProBuilder]ArgumentNullException thrown on selecting Actions from Tools...
ArgumentNullException thrown on selecting "Strip All ProBuilder Scripts in Scene" OR "Strip ProBuilder Script in Selection" Actions ... Read more
Vector3Field gets obstructed when it is used to represent a Quaternion a...
How to reproduce: 1. Open the attached "1237385 repro" project 2. Open the "SampleScene" from the Assets folder 3. Select the "GameO... Read more
Specific Graphics.CopyTexture overload deallocates NativeArray if called...
Steps to reproduce: 1. Open the attached project (case_1233843.zip) 2. Enter Play Mode 3. Ensure that no errors are present in the C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
- "EndLayoutGroup" error is thrown when turning on/off UI Toolkit Live Reload in the Inspector with GameObject selected
- Crash on __pthread_kill when opening a specific object
- UI Toolkit Debugger "Pick Element" selection works only after clicking it for the second time
- "InvalidOperationException: Trying to use a texture (_MainLightShadowmapTexture)..." and other Render Graph errors when MSAA is enabled with Render Graph and Game view tab is active