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0
votes
Won't Fix

2018.2 Editor crashes with Transform::GetTransformAccess when reimportin...

Asset - Importers

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Oct 05, 2018

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Version/s: 2018.2.11f1

How to reproduce: 1. Open attached project "FirepowerAI" 2. Right click Project window and select "Reimport All" Expected result: E... Read more

0
votes
Fixed

GameObject.AddComponent performance severely degrades in execution time ...

Scripting

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Sep 27, 2018

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Version/s: 2018.3.0b2

How to reproduce: 1. Open user-submitted project (AddComponentDegradation) 2. Open the Scene 'RuntimeTest' and enter Play Mode, obse... Read more

1
votes
Not Reproducible

UI Prefab Variants Rect Transform changes aren't saved when Prefab Varia...

uGUI

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Sep 30, 2018

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Version/s: 2018.3.0b3

How to reproduce: 1. Open the attached Test.zip project 2. In the Project window select Button Variant 3. In the Inspector window o... Read more

0
votes
By Design

API changes caused regression in WindowHelper+R_DockArea.AddTab (UnityEd...

uGUI

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Oct 05, 2018

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Version/s: 2018.3.0b3, 2018.3.0b5

I'm testing one of the top grossing assets on the A$: Amplify Shader. Some chages introduced in the UnityEditor.EditorWindow causes ... Read more

0
votes
By Design
1
votes
Fixed

Canvas Group children with Canvas component are faded when changing Alph...

uGUI

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Sep 25, 2018

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Version/s: 2018.3.0a11, 2018.3.0b2

How to reproduce: 1. Open the attached Test.zip project 2. In the Hierarchy window expand Canvas and select Canvas group 3. Go to In... Read more

0
votes
Not Reproducible

[LWRP][GLES2] Specific Samsung device performance degradation with GLES2...

LW RP

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Oct 05, 2018

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Version/s: 2018.3.0b4

To reproduce: 1. Open the TestPerf project; 2. Switch platform to Android; 3. Set OpenGLES2 as Graphics API; 4. Build and run on Sa... Read more

0
votes
Won't Fix

Editor crashes with ActiveEditorTracker::IsSameType or throws index erro...

Themes

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Oct 02, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open attached project "Region" 2. Go to Tools/Umodeler/New Umodeler 3. Make anything in the Scene twice using t... Read more

2
votes
Fixed

[GPU PLM] [Crash] Crash in OpenCLErrorContextCallback after saving and c...

Progressive Lightmapper

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Oct 05, 2018

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Version/s: 2018.3.0b5

When enabling the GPU Progressive Lightmapper warnings and errors spew to the log. If the user saves during the baking process or af... Read more

0
votes
Fixed

[Inspector] Area light "Cast Shadows" UI option is obscured by "Render M...

Package: Scriptable Render Pipeline Lightweight

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Sep 27, 2018

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Version/s: 2.0.6

How to reproduce: 1. Create a new Unity project with a LWRP template 2. Create an 'Area Light' GameObject and select it Expected re... Read more

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