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[iOS] Shader Compiler IPC Exception is thrown when compiling tessellatio...
Reproduction steps: 1. Download and open the attached "ShaderCompilerIssue-2021.1.zip" project 2. In the menu bar, press Test > Buil... Read more
Scene can't be enabled because it doesn't exist after deleting a folder ...
How to reproduce: 1. Open the attached "136451.zip" project 2. Open the "NewScene" Scene in the "_Folder" folder 3. Enter and exist ... Read more
[UI] UGUI elements cause NullReferenceException in Play mode
Reproduction steps: 1. Open user attached project 2. Open the "SampleScene" scene 3. Expand "Canvas" UI Object in a Hierarchy 4. Mov... Read more
Input System puts pressure on the Garbage Collector when enabling and di...
Reproduction steps: 1. Open the attached project "input-gc-pressure.zip" 2. Open the "DebugInputScene" Scene 3. Open the Profiler wi... Read more
URP package throws compilation error CS1525 when imported together with ...
Steps to reproduce: 1. Create a new project 2. Open Window -> Package Manager 3. Import "Universal RP" package 4. Import "Adaptive P... Read more
[2D][Animation] Lost Crypt demo project has missing Sprite Library refer...
[2D][Animation] Lost Crypt demo project has missing Sprite Library references Opening Lost Crypt demo project on Unity 2021.1 or up... Read more
UnityException is thrown in Build when using Burst Direct Call methods
How to reproduce: 1. Open the attached project (burst-error2.zip) 2. Open scene Scenes/SampleScene 3. Go to File -> Build Settings 4... Read more
[Android][OpenGL] Graphics.CopyTexture throws an error when using Normal...
How to reproduce it: 1. Open the user's attached project "TestCombine.rar" 2. Switch to Android 3. Enter the Play mode 4. Observe t... Read more
Particle System is stuttering in the editor when using Custom Data with ...
How to reproduce: 1. Create a new URP project 2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder 3.... Read more
WinPixEventRuntime.dll dependencies are not included when a Windows Stan...
How to reproduce: 1. Create a new empty project 2. Go to File -> Build Settings 3. Enable the setting "Development Build" 4. Build t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Hierarchy files are not marked dirty when Inspector fields in Attributes category are changed
- SVG file icons do not use the default asset icon when Vector Graphics package is not installed
- UnmanagedReadOrWrite objects are not disposed off when GZipStream is used in the "using" statement
- Android build fails when StreamingAssets contains 998 or more files
- "Playmode tint" is applied to Color and Gradient fields when in Play mode