Search Issue Tracker
[URP][ShaderPreProcessor] Using Caching Preprocessor causes shader error...
Repro steps: 1. Open attached project 2. Make sure Project Settings -> Editor Caching Preprocessor (Experimental) is enabled 3. Buil... Read more
[ECS] DOTS compiler bug error is thrown when subtracting from float3.zero
How to reproduce: 1. Open the "ECSSampleRepro.zip" project 2. Check the Console Expected result: No errors appear in the Console Ac... Read more
[Mac] Console window does not maintain focus when the status bar is repe...
How to reproduce: 1. Create a new Unity project and make sure the layout does not have a Console window docked anywhere (it must be ... Read more
[Packman] Multiple assemblies with the same name from project and packag...
How to reproduce: 1. Open attached project 2. Observe Console window (if no errors are seen, proceed with the steps) 3. In Project ... Read more
SpriteShape throws Exception when Optimizing Points.
SpriteShape throws Exception when Optimizing Points. SpriteShape generates out of memory exceptions when optimizing points for cert... Read more
[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...
Reproduction steps: 1. Create a new project 2. Create any Shader Graph 3. Create a Remap Node and set the Min/Max value to 1 Expect... Read more
Crash on Skybox::SetupSun when calling Camera.Render() in OnValidate()
How to reproduce: 1. Open attached project "Case_1218663" 2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 20... Read more
[FrameDebugger] Camera Color property title in FrameDebugger is updated ...
The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Step... Read more
[URP] Shader.renderQueue does not return the correct value for shaders w...
How to reproduce: 1. Open user-submitted project (renderpipeline_batchmode.zip) 2. In the Menu bar select Test > Print Render Queues... Read more
Profile Analyzer - Marker Summary for 1 frame displays multiple identica...
How to reproduce: 1. Download the user-submitted data capture(capture.pdata) 2. Create a new Unity project 3. Import the Profile Ana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window