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[HDRP][DXR] Reflections don't appear when the GameObject is instantiated...
How to reproduce:1. Open the user's attached "DxrHideFlagsTest" project2. Open the "Test" Scene3. Enter the Play Mode Expected resul... Read more
Build Aborted/Build Interrupted error briefly appears in the Console win...
Reproduction steps:1. Create a new Unity project2. Create a new C# Script: Right-click in Project window > Create > C# Script3... Read more
Failed to load window layout when Editor tries to create new asset from ...
How to reproduce:1. Open the attached project (case_1322299-EditorError)2. Go to Edit > Project Settings3. Select the Test tab4. ... Read more
Dragging and dropping Asset in the Inspector is taking upwards of 3 seco...
How to reproduce:1. Open the "DragAndDropSlow.zip" project2. Select the "gc_main_bp_npcs_patients_human_male" Asset in the Project w... Read more
References to objects are lost after deleting the Library folder
How to reproduce:1. Open the attached project (case_1319307-Demo_2)2. Select the "TestObject" asset3. Observe an object attached in ... Read more
OnStateEnter/OnStateExit is called repeatedly when an AnimatorController...
How to reproduce:1. Open the attached "1321298.zip" project2. Enter "SampleScene" Scene3. Enter Play Mode4. In the Hierarchy select ... Read more
[DX12] Using a non-native resolution in fullscreen results in black screen
How to reproduce:1. Create a project that has DirectX 12 as the graphics API in the Player settings2. Build the project3. Press Alt ... Read more
[Big Sur] Profiler cannot be connected to build when using Autoconnect P...
Steps to reproduce:1. Create a new project2. Open Profiler window3. Open Build Settings4. Check "Development Build" and "Autoconnect... Read more
Cannot unset Min/Max Sizes from context menu when right-clicking on the ...
Cannot unset Min/Max Sizes from context menu when right-clicking on the words Min or Max. Read more
[ShaderGraph] Multiple Sprites are drawn with world position UVs when th...
How to reproduce:1. Open the user's attached "test.zip" project2. Open the "scene" Scene3. Observe the "Sprite" GameObject in the Sc... Read more
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