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Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...
How to reproduce:1. Open the attached project2. Click File > Build Settings3. Build the project Expected result: The game builds ... Read more
Mesh is shaded as black when setting BoneWeights via Advanced Mesh API
How to reproduce:1. Open the attached project's Scene labeled "BoneWeightTestScene"2. Enter the Play Mode3. Inspect the generated "A... Read more
[URP] [Metal] [Mac] Project crashes on launch when binding compute buffe...
Reproduction steps:1. Open the project attached in "Test CS Bug.zip"2. Go File -> Build Settings3. Enable Create Xcode project4. ... Read more
[Mesh] Unity crash when creating a large mesh (180 million vertices) fro...
Steps to reproduce:1. Open the attached project "Case_1319589"2. In the top menu go to Window/DoIt -- this tries to create a Mesh at... Read more
Text does not clear when pressing the clear (x) button in a Search Field
How to reproduce:1. Open the attached project2. Click Window > SreachField Test3. Type anything into the Search Field4. Click the... Read more
Physics inconsitency with nested Rigidbody and Rigidbody2D
Reproduction steps:1. Open attached project "NestedPhysicsBug" and scene "SampleScene"2. Enter Play Mode3. Observe the CapsuleParent... Read more
Incorrect buffer values when computing shaders on AMD
Reproduction steps:1. Download and open the "computeBuffers.zip" project2. Build the project3. Open the built project with "RenderDo... Read more
[Windows] Shader Compiler Crashes When Compiling Shaders for Metal
Reproduction steps:1. Download and open the "compute shader compilation test 19.4.21.zip" project2. In the Project window, select th... Read more
[XR SDK][WindowsMR]Shared Depth Buffer not populated properly breaking W...
1. What happened It manifests in the same way a straw appears in a glass of water and looking at it from the side. The image is "tor... Read more
TextureImporter settings get dirtied upon switching Platform Setting vie...
How to reproduce:1. Open the attached project2. Select the 'testImage' asset in the Project window3. In the Inspector window switch ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance Samples are using the obsolete "FindFirstObjectByType" method
- [UVCS] Wrong folder moved to changelist after shelve/unshelve sequence
- Object Selector becomes unresponsive when selecting root UI Document as Data Source for Add Binding in UI Builder
- Search #Light.m_Shadows.m_Type query block does not detect default Light objects in Scene unless they were modified
- Shader Graph "Create Node" menu has a doubled text in search when the text was deleted replaced to the space and then the exact same text was entered