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[Android] Videos are not played from URL
How to reproduce: 1. Open the attached project 2. Build & Run project 3. Press the Play button Expected result: Video is played Act... Read more
Full-rect sprite packed in Sprite Atlas gives (0,0,0,0) textureRect when...
Reproduction steps: 1. Open the attached "Bugs.zip" project and scene "New Scene" 2. Enter play mode 3. Observe the play mode window... Read more
URL links do not open in AoT/IL2CPP build when using Open URL node in Vi...
How to reproduce: 1. Open the attached project "1356405.zip" 2. In the Project window, open scene "SampleScene" 3. In the menu bar, ... Read more
MaterialPropertyBlock arrays are limited to 1023 elements
MaterialPropertyBlock arrays are limited to 1023 elements. This makes instances rendering less efficient. STR: 1. Make a new Unity ... Read more
Button padding resets when Aspect ratio is changed
How to reproduce: 1. Open the attached project "Repro.zip" 2. Open Assets/Scenes/Prototype Scene 2_UIT.unity 3. Enter Play Mode 4. C... Read more
EndLayoutGroup error is being called when cancelling file creation in Ko...
How to reproduce: 1. Open the attached project "New Unity Project (31).zip" 2. Open the Koreography Editor (Window>Koreography Edito... Read more
CanvasScaler does not scale UI in relation to Camera Viewport Rect size
CanvasScaler does not scale UI in relation to Camera Viewport Rect property size when Canvas Render Mode is set to Screen Space - Ca... Read more
File gets corrupted when importing "testing.unitypackage"
How to reproduce: 1. Create a new project 2. Import the user's attached package "testing.unitypackage" (Assets>Import Package>Custom... Read more
_CameraDepthTexture is not rendered in Scene view
How to reproduce: 1. Open the user's attached project and Scenes/Debug scene 2. Observe the Scene view Expected result: textured sp... Read more
Asset description doesn't match manifest when opened in Package Manager
How to reproduce: 1. Open a new empty project 2. Open the Asset specified by the user report from the Asset Store in Unity 3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnmanagedReadOrWrite objects are not disposed off when GZipStream is used in the "using" statement
- Android build fails when StreamingAssets contains 998 or more files
- "Playmode tint" is applied to Color and Gradient fields when in Play mode
- [HDRP] Scene corrupts when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default
- HDRP Wizard window UI components overlap when HDRP Wizard window is docked and resized horizontally