Search Issue Tracker
ParticleSystem.ColliderData.GetCollider returns null when a Collider is ...
Reproduction steps: 1. Open the attached "1356510.zip" project 2. Open the "ReproductionScene" Scene 3. Enter the Play Mode 4. Go to... Read more
IL2CPP build fails
How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Check if scripting backend is set to "IL2CPP", Build player. Expec... Read more
[ShaderGraph] [Searcher] If a user presses the up or down arrow keys whi...
When a user has the searcher window open within shadergraph, then presses up or down (as it to move between the potential selections... Read more
buildlayout.txt bundle name contains hash when Bundle Naming Mode is set...
Reproduction steps: 1. Open the attached 'BuildLayout.zip' project 2. Enable 'Preferences > Addressables > Debug Build Layout' 3. Op... Read more
GPU dramatically spikes when selecting a GameObject in the Inspector tha...
How to reproduce: 1. Open the user's attached "New Unity testProject.zip" project 2. Open the "SampleScene" Scene 3. Select the "Gam... Read more
"Error loading the file" and "Duplicate identifier" errors in the Consol...
How to reproduce: 1. Open the attached project "animImport" 2. Open the Project window (Window > General > Project) and click on the... Read more
Hidden parameters shouldn't appear in the search
Rémi Chapelain asked me to report this here https://jam-board.cds.unity3d.com/report/scenario-week-2021-2/user/kaspere@unity3d.com ... Read more
Terrain Tools: UI window does not allow width adjustment when docked
When you dock the terrain toolbox window to the right side of the editor, you can grab and move the left edge but the panel does not... Read more
[Windows] 'Null texture passed to GUI.DrawTexture' warning on opening Pr...
Reproduction steps: 1. Open the attached user's project "New Unity Project (8).zip" 2. Upon opening the project right-click in the P... Read more
[Behavior change] mono_debug_find_method returns non-null object for not...
Steps to reproduce: 1. Download the attached "UIToolkitSamples-master.zip" project 2. Open the Trade scene 3. Open profiler, activat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Hierarchy files are not marked dirty when Inspector fields in Attributes category are changed
- SVG file icons do not use the default asset icon when Vector Graphics package is not installed
- UnmanagedReadOrWrite objects are not disposed off when GZipStream is used in the "using" statement
- Android build fails when StreamingAssets contains 998 or more files
- "Playmode tint" is applied to Color and Gradient fields when in Play mode