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[Mesh Output] The default shader for mesh outputs is not updating the no...
Repro steps: 1. Create a new mesh output 2. Observe that it is missing the texture field 3. Copy-paste the output (or assign a diffe... Read more
[Mobile][OpenGLES][URP] Water faom rotates along with the camera
Repro steps: 1. Open QA attached project "repro_1223451" 2. Build and Run Actual: As the camera rotates the water foam also rotate... Read more
[Vulkan] Each camera-stack layer generate a render-pass separately when ...
Steps to reproduce: 1. Open user's attached project "StackingTest.zip" 2. Edit -> Project Settings-> Player-> Other Settings set the... Read more
Unity Editor freezes when clicking the "Configure" button in the .blend ...
How to reproduce: 1. Open the user's attached project 2. In the Project Window, select the "character.blend" file 3. In the Inspecto... Read more
Click handler not called when hierarchy is modified with a focused element
Repro steps: 1. Open attached project 2. Open configurator window (Configurator > Windows > Configurator) 3. Expand the variants set... Read more
Project view folder icon keeps the expanded icon when subfolder is delet...
How to reproduce: 1. Create a new project 2. In the Project window create a new folder in Assets folder 3. Inside the created new fo... Read more
[Collab] Partial Publish from Project Window does not work and throws an...
Publishing changes from the Project Window fails and throws the following error in the Console: "Couldn't call method ShowToolbarDro... Read more
Overrides window stays open when user returns to the Scenes
Steps: 1. Open attached project 2. Double-click on "GameObject Variant.prefab" 3. Click on Overrides window 4. Click on Transform ov... Read more
[Linux][Vulkan] Crash on _nv043glcore when logging back into system afte...
Reproduction steps: 1. Open a new or an existing project 2. Change the Graphics API from OpenGL Core to Vulkan 3. Suspend the system... Read more
[Other] "AddAssetToSameFile failed" exception thrown on adding Script on...
"AddAssetToSameFile failed" exception thrown on adding Script on the Preset of the Animation State. Script can be added to the Anima... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs