Search Issue Tracker
[Android][Vulkan] Vulkan API causes screen flicker on touch
How to reproduce: 1. Open the attached project "untamed-profile-gfx-2018-4.zip" from case 1222366 2. Open "Edit > Project Settings >... Read more
[Cinemachine] Unable to open Package Manager when Cinemachine package is...
This issue is reproducible only with the attached project. Package Manager fails to compile and does not open as "FileNotFoundExcept... Read more
[IMGUI] Windows overlap with each other on docking a window in an area w...
Windows flicker and overlap with other windows on docking a window with less than minimum width. Happens for windows like Profiler, ... Read more
[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...
The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more
Multiple warnings are thrown when loading a Scene with PlayableGraph pla...
To reproduce: 1. Open attached project ("case_1210830.zip") 2. From Assets open "Test-Copy" Scene, then open "Test" Scene 3. Observe... Read more
LazyLoadReference Asset is unloaded when UnloadUnusedAssets is called
Steps to reproduce: 1. Open the attached project (case_1223748.zip) 2. Enter Play Mode 3. Press the "Load Asset" button in the Game ... Read more
Calling Reinterpret<bool> on NativeArray<byte> fails with 'Expected: Tru...
How to reproduce: 1. Open user-submitted project (NativeArrayBug.zip) 2. Open Window > General >Test Runner 3. Run All Edit Mode tes... Read more
Baked Reflection Cube is missing one side when HDRI/Physically-based Sky...
How to reproduce: 1. Open the attached project named "Case_1217312" 2. Open the Sample Scene 3. Observe the Reflective spheres Expe... Read more
Dragging a UI Prefab to the Scene view incorrectly shows it in the Hiera...
Steps to reproduce: 1. Create a UI slider 2. Create a Prefab of it. 3. Drag the Prefab Asset over the Scene View (without letting go... Read more
AssetPostprocessor is only applying the changes to the FBX but not to th...
How to reproduce: 1. Open the attached repro.zip project 2. Open Scenes/SampleScene/ CamraScene 3. Select "GasTank", and "GasTank V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Wrong shader appears when Particle System is added as a component
- Realtime Hard Shadows resolution of Spot Light and Point Light cannot be changed by script when using Universal Render Pipeline (URP)
- Warnings in the Package manager have no margin on the right side
- Errors are thrown in the Console and the Game view fails to render when RenderGraph Compatability is disabled and a Camera stack has a Pixel Perfect Camera Component with "Stretch Fill" Crop Frame
- [Linux] Crash on System.Runtime.InteropServices.Marshal:copy_from_unmanaged_fixed when accessing shared memory